Famicom Dojo Podcast: Every Game Is Terrible (Except the One You Like)

by Sean Corse

Time changes all things, and in the fast-paced world of computer technology this is especially true of the people and companies who make our games. Some no longer exist, some keep the same name but are transformed beyond recognition, and the rest splinter off into smaller groups leaving those well-known names behind. With indie developers on the rise and giving burgeoning, bored, or discarded talent a place to go, the future looks bright. But was the past really as amazing as it seemed?

Case in point, take this article’s image. On the right is Donkey Kong, developed in-house by Nintendo (and Shigeru Miyamoto). On the left is the sequel to a quasi-remake of a different second-party’s franchise now developed by a studio that used to make Metroid games, but is somehow still a “Nintendo” game. It’ll make your head spin.

Famicom Dojo Podcast 87: Every Game is Terrible (Except the One You Like)
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Do you lament the current state of once-great companies like Rare? Do you miss Midway, or wish anyone but EA had official sports licenses? Leave a comment below!

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