Kickin’ it with Hairebrained Schemes – Golem Arcana
We’re going to close out this week by discussing Golem Arcana with Jordan Weisman from Hairebrained Schemes. It’s an interesting game that mixes digital and physical items with some cool twists.
4cr: Thank you for being here on Kickin’ it with. What can you tell us about Harebrained Schemes?
The company is lead by Jordan Weisman, the creator of MageKnight, HeroClix, BattleTech, MechWarrior, Shadowrun, Crimson Skies, and lots of other games you may have heard of. We’re a small team of really passionate people who love making stuff that entertains people. It’s a great place to work because we’re a blend of seasoned veterans and fresh talent who work together in a high-energy, highly-collaborative environment.
Our first title, Crimson: Steam Pirates, was one of Apple’s Benchmark Games of 2011 and one of Metacritic.com’s Best iPhone Games of 2011. Our second game, Strikefleet Omega, was one of Google Play’s Best Games of 2012. Last year, we created one of the first Kickstarter videogame campaigns to break seven figures called Shadowrun Returns, a tactical RPG available now on Steam for Windows and OSX. And the Apple and Android tablet version of Shadowrun Returns launches today!
4cr: Harebrained Schemes managed to raise over $1.8 million on Kickstarter for Shadowrun Returns, which is a pretty traditional video game. This time around, you’re bringing a bit more atypical concept with Golem Arcana. What makes Golem Arcana different from other games?
Golem Arcana is a tabletop miniatures game that’s enhanced by your mobile device. The game board and pre-painted plastic miniatures are covered in invisible microdots which provide a seamless connection between them and your phone and tablet. Because the mobile device handles all the rules adjudication, reference, and record keeping, the game is very accessible and fast to play while still offering deep tactical combat mechanics. Golem Arcana introduces to tabletop games lots of the features that before were limited to computer games – like Save Game for instance.
4cr: Will work on Golem Arcana delay the schedule for new Shadowrun Returns content?
No. We branched off a small team to work on Golem Arcana and added some great new people to the Shadowrun Returns team. Berlin is right on track.
4cr: How many people will be working on completing Golem Arcana?
At its peak the Golem Arcana team will be 7 people.
4cr: Have you considered any potential stretch goals for the campaign that backers can aim for once the main goal has been reached?
Oh yeah! Check out this video to see what’s possible!
We asked our Backers to give us their feedback on which stretch goals most resonate with them and got some great insight. We posted them this week to very positive reactions. (I’ve included our stretch goal art with the dollar amounts and bonus items too.)
4cr: Is there a way to purchase any of the miniatures separately?
You bet. All the Golems in Golem Arcana can be purchased individually on our Optional Items Menu in painted plastic or unpainted resin versions.
4cr: How many players can there be in a single game?
The app will support up to 8 teams and it’s up to you to decide how many players there will be on a team. If a team is made up of 8 Golems, for example, two teammates may decide to control 4 of them each.
4cr: Thank you very much for taking the time to talk with us. Do you want to add anything else?
We are very excited about Golem Arcana and the tabletop digital interface system that it is built on because of the way it merges the social tactile environment of tabletop games and all the benefits of connected digital games – we really think the future is going this way and appreciate all the backers helping us bring this vision to life.
We want to thank Jordan Weisman and Hairebrained Schemes for joining us for this feature, and wish them the best of luck with Golem Arcana.