by staff - 11.28.09

City Life. Tycoon City: New York. Micropolis. Pretenders to the throne have come and gone over the years, but we all know there’s only one name in city-building games that really holds any weight: SimCity. Every other game either tries to be it or tries to reinvent it. Cities XL is no different, offering up an experience that could easily be misconstrued as SimCity 5 – but for fledgling desktop city planners, is that really a bad thing?

The mechanics in Cities XL are going to be strikingly familiar to any SimCity veteran. Build roads, designate commercial, industrial and residential zones. Attend to the needs of your citizens by building police stations and schools. In fact – the game feels like a cookie-cutter version of every SimCity we’ve seen in the past.
But there are some tweaks here that I’m not used to seeing in Cities XL’s aforementioned mentor. Different businesses need different kinds of workers, which means you’ll need to build residences that will attract the types of workers needed. You’ll also be able to determine what types of businesses you’ll be zoning for. Maybe you’d rather see manufacturing facilities. Maybe office workers. Maybe you’d like to just get away from it all and choose a city teaming with farm life. There’s a level of depth and customization here that surpasses anything we’ve seen before, and it only gets larger in scope as your city grows.
Speaking of larger, I really need to address the elephant in the room here. What sets Cities XL apart from anything that’s ever come before it, is the multiplayer experience. Cities XL offers a persistent world where thousands of other player created cities exist. You’ll be able to engage these other players in trade. If you have a surplus of oil in your city, you can export it to someone who needs it. In turn you can buy the electricity that you’re so sorely lacking from a neighboring city.

There’s a catch though – if you want to play online, you’ll need to pay a monthly subscription fee. It’s a sticking point – asking us to pay for something as frivolous as trading feels somewhat ridiculous, but trading becomes an integral part of the game. Sure Cities XL offers a single player mode, but if you’re going to tackle that you may as well just stick with Sim City 4. The appeal of Cities XL is in the added layer of multiplayer interaction. But then this isn’t even remotely deep enough to justify the added expense. The whole multiplayer component feels surprisingly tacked on and shallow.
The gameplay itself, while offering a good deal of depth in terms of customization and zoning selection, feels streamlined to the point of simplicity. Part of what made SimCity so appealing is the feeling that there’s always something more you could be learning. SimCity 3000 came with a manual that was thicker than my thumb – no such instruction is needed in Cities XL. After a quick tutorial the game is damned-near idiot proof.
While the game tries to embody the SimCity spirit, it just feels like something’s missing. There’s a level of personality that’s just not there. The more I played, the less I felt like I was building a living, breathing city, instead feeling like I was just trying to balance the numbers. More factories? Guess I’ll have to make more unqualified workers. Bored citizens? I guess I’ll build a Ferris Wheel.

Meeting the needs of my city felt less like being a real mayor and more like putting the right punch card in the right hole. It’s hard to nail down exactly why this is. Then again, if it was easy to figure out, anyone could make a successful SimCity clone.
Cities XL is a good city-building game – there’s no doubt in my mind that it’s the best I’ve seen since SimCity 4 back in 2003. Cities XL offers some tweaks to the formula that I like, but at the end of the day so much of what’s different here still feels shallow enough that it doesn’t really feel like it’s doing anything terribly differently. If you’re a fan of city-building and you can get past the online fee, Cities XL is a village that might just be worth erecting. Just don’t expect it to re-invent the wheel.
Contest Alert
We have retail 5 copies of the game to giveaway. Leave your comment with “Living in the City” somewhere within it and Wednesday December 2 @ 9pm EST we’ll randomly pick 5 winners. Don’t forget to leave your comment with a valid email, so we have a way of contacting you.











I don’t know about you, but I like Living in the City.
The game does at least appear fancy, though. I have a friend that just loves such games.
Logan P. - 11.28.09 10:47 am
I’ve been waiting for chance to be Living in the City for years. Thank god monte cristo finally made a sim for me!
Will - 11.28.09 11:15 am
I think Living in the City would be a fun thing to do. I’m tired of living out in the country.
DarkTide - 11.28.09 1:27 pm
After living in a small town my whole life, I am finally Living in the City (of Toronto) and I’m loving it!! I love SimCity games, and this one looks cool too. Great review.
snewbury - 11.28.09 2:07 pm
Nice review. It sounds like Cities XL picks up on the gameplay of the original SimCity. Although people laud the original SimCity for its brilliance, I’m guessing that 90% of the people who talk about it never played the first game.. they only are familiar with SC2000 or SC3000. The original SimCity, is, in many ways a number balancing simulator. If your citizens complain about brownouts, you build a power plant. If there’s traffic congestion, you build a railway. Overcrowding? Residential zone. The first game, although I love it, is really incomparable to SC2000 and 3000 which offer much more finessed gameplay. I’ve love to try SC4 some time.
I saw Cities XL at Wal-Mart the other day, but I passed on it as it looked like a Sim.* simulator. After all, I’m already “Living in the City”.. I don’t need a simulator to remind me.
Chris Lepine - 11.28.09 4:21 pm
@Chris - I played the original SimCity
‘cept they never bitched about traffic because I made transit their only option. My memory of the game was waiting for the tax money to roll in every year so I could build anything at all!
Jamie Love - 11.28.09 4:25 pm
City simulation games are interesting because they reflect and reinforce current ideas about the way society should work. The idea is to create a landscape conducive to the pursuit of profit, balance the books, ensure ‘happy’ citizens. A happy person in a simulation is invariably subject to a narrower range of requirements than a real person, but a similarly narrow range of requirements are part of real city planning, if they are considered much at all. These cities are naturally pre-designed in many respects by the programmers to emulate the grey mundanity of real cities today, not the vibrant imaginations that could be put to work were it not for the economic/ state tyrannies we live under. I’m not blaming the developers as such, because making a game where the player works out their own favoured principles of a society, helping to construct a system where the nature of work reflects that model, creates a space that npcs develop either organically or under the orders of corporate/ state entities and so on, would be more than a little difficult. But it is well-known that cities as we think of them today are the result of the accumulation of capital, so their manifestation isnt surprising
laserbl'ast - 11.28.09 4:38 pm
I still havent gotten that feeling i got when i was a little kid and that green haired little guy with the purple suit was screaming cus godzilla was destroying my town or to tell me that i could build an amusment park.
I dident know what he was saying though, he was just blabbering about something but i could tell what he mean because there was pictures of it in the background. Im not retarded im just swedish, Alot of people say thats the same thing though and maybe it is. If so, I am retarded and that explains why im wearing my shirt as pants. But i digress…
What i was supposed to say was, I want to build a city again, see it blossom with buildings and firedeparments and fight godzilla.
But i guess City XL wont let me do that. It dosent even have a guy in a purple suit. Fo shame…
Well i guess ill still work in “Living in the city” somewhere so i might get the game and try it out. You guys did say it was idiot proof so i guess its a perfect game for me.
Well ill guess ill go check the forums and then check steam if it has anymore sales, damn Valve keeps giving me offers i cant refuse!
Deg - 11.28.09 4:56 pm
Sim City 2000 is one of the greatest games ever made. Happy to see your review for Cities XL. I was really on the fence about purchasing this game, but now I think I will just stick with Sim City 4. I used to like “Living in the City” but I got sick of all the noise pollution.
Jared - 11.28.09 10:23 pm
I have good memories of sim city 2000 so… Living in the City.
Eric H - 11.29.09 3:10 am
Too bad the multiplayer wasn’t more robust. It would have made “Living in the City” all the more interesting.
alakhira - 11.29.09 8:54 am
I loved the original SimCity4 but the sequel: SimCity Societies was awful. I’m “Living in the City” but would like to move to more quiet place.
Laszlo B. - 11.29.09 10:32 am
I’ve been Living in the City of Kunming, China for the past six years and checked out reviews of this game earlier. It looks fantastic - especially graphically. However, after Living in the City for six years in China, it’s time to go home to the USA. Pollution and crowding are fun, but I’d rather do it virtually than living in it!
Tim - 11.29.09 2:49 pm
:) I like Living in the City. Look’s better than sim city 4 a bit anyway.
Daniel - 11.29.09 3:51 pm
I’ve been looking to find a new PC game to get hooked on. *crosses fingers* I would be Living in the City if I had a choice.
Greg - 11.29.09 7:02 pm
I haven’t played a sim style game in awhile. But with Cities XL it seems that I may be Living in the City sometime soon.
ZeroEO - 11.29.09 7:14 pm
i haven’t been Living in the City since Sim City 3. i would love to get back into it!
kojo87 - 11.29.09 7:15 pm
I love Simcity, and Looked into this game a year or so ago before it was out. It’s disappointing that it doesnt live up to all the hype, but I’d still like to give it a spin. I’m just a lowly boy Living in the City, I need to give this game a try.
Aaron - 11.29.09 11:09 pm
I enjoyed reading your review while Living in the City. I’m an actual city planner and was curious to know more about the game. Thanks for the review.
Aaron - 11.30.09 9:37 am
I’d only enjoy Living in the City if it was New York City.
Joe - 11.30.09 1:11 pm
Thanks for the review. I was definitely interested to see if this was something worth buying. I love simulation games, mostly due to the learning curve (which to me, is the point of a sim game… once you’ve “figured it out” you can pretty much stop playing). Anyway, Living in the City!
Justin - 12.01.09 10:55 pm