Hello Player 1

It’s safe to say that the staff is looking forward to the release of Amanita Design’s point-and-click opus tomorrow. If you missed a chance to check out the demo, I encourage you to catch up on it here.
While it’s nothing new for me to be as equally excited about a glimpse at some concept art behind a game, it is incredibly rare that we get an opportunity to see inside a designer’s sketchbook – I can’t remember ever having done so actually.
Our own Michael Tucker has been keeping a close eye on the game as it nears release, and spotted the work as soon as it surfaced – images taken from the sketchbooks of Jakub Dvorsky and Adolf Lachman, that offer a great peak into the origins of the game’s world and character designs.
Jamie Love - October 15th, 2009 -
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