by Shaun Hatton - 08.13.09

Sometimes I like to pass the time poking around on various press FTP sites. I really shouldn’t be given access to these places because perusing them is like going down a rabbit hole. I end up looking for assets from Prince of Persia and the next thing I know, I have an Imagine Party Babyz desktop background.
Anyhow, while downloading the latest art for Professor Layton and the Diabolical Box, I couldn’t help but realize that its box has a somewhat diabolical and ostentatious presence on it: namely, that freaking ugly blue bar that takes up the whole lower third. I understand the need to showcase a game’s features for those who may not know much about the game, but isn’t this a little detrimental to how awesome the art could have been? “SPOILER ALERT: Thar be puzzles in this here game!”
I mean, there is such a thing as the BACK OF THE BOX, right? (Don’t even get me started on the bilingual box art here in Canada.) Another way of making sure people know about the game would be to advertise it, which I hope Nintendo plans to do a little more heavily this time around, and without featuring Lisa Kudrow more than the actual game.
But hey, that’s just my opinion. Professor Layton and the Curious Village was my favorite videogame of last year, and poor box art design decisions are in no way getting between me and owning this upcoming title. In fact, I’m willing to kick babies and push over grandmas just for another chance to play it.











Ah, the diabolical box. For an explanation of why it’s so dangerous, see this video:
http://www.youtube.com/watch?v=v5cWWV0KNDg#t=5m45s
Carl - 08.14.09 12:32 am
They just slapped it on there so it’d catch the eyes of older ladies scouring the shop in hopes of finding a new Brain Age-like game. If they can’t immediately tell it’s a puzzle game, then they won’t even bother to look at the back of the box.
And I loved the first Prof Layton, so I can’t wait to get this.
jhgd - 08.14.09 7:58 am
Hey JHGD: That is exactly why they slapped it on. I’m just saying that’s super lame.
Shaun Hatton - 08.14.09 9:09 am
Very lame indeed! Better then Shiren’s box art however… then again, anything is better than that!
Ujn Hunter - 08.14.09 10:16 am
Actually, NOA - in all its brilliance - does the bilingual box thing in America too (English and French). Even here in Texas, where the two languages should be English and Spanish, if anything.
At least it makes sense in your country. Few people actually speak French down here.
bighouse - 08.14.09 1:19 pm
I believe that’s the box art for Europe, and not America. It was discussed last week that Nintendo put that bar on there for Europe, as the Brain-Age games have been selling the most heavily.
Amrcanpoet - 08.14.09 6:50 pm
@Amrcanpoet I hope you’re right, but the fact that it has the ESRB rating and was retrieved from NOA’s press site would indicate otherwise.
In the end, what matters is that the game sells well enough to warrant bringing the third title over. I care about the game more than I care about the box it comes it, but they really did fuck up some otherwise awesome art with that blue bar.
Shaun Hatton - 08.14.09 7:29 pm
The cover project will fix that right up, I’d bet
.
equalsign - 08.15.09 6:39 am
It’s like that awful fake ‘plays like a mystery novel’ sticker they put on the beautiful another code: r box. At least if it was a real sticker I could have pulled it off.
Joe - 08.16.09 2:22 pm
From my experience at working in a game store, I can tell you that nobody look at the back of boxes. Nobody like 19/20 persons.
narF - 08.16.09 3:31 pm