I caught wind of two new collector’s edition announcements this morning. Normally, I would probably just ignore them and move on, but both of them reflect what I see as worrying trends in the gaming market.

The first is the new Operation Flashpoint, which is apparently taking a cue from Activision’s Modern Warfare 2 by including a full-size army helmet. If you buy both, you’ll be pretty much ready to start killing people in real life. Seriously, I’m expecting the next big war game to just toss a gun in the box.

The trend that this collector’s edition represents is excess. The Modern Warfare goggles, the Halo cat helmet, and the Operation Flashpoint helmet all represent this gaming industry arms race. They symbolize this rush to find the most ridiculous thing possible to put in a box and charge over a hundred bucks for. At least in the Fallout 3 and Halo 3 cases, they included an item that is distinctive enough to display on a shelf. What are you going to do with this helmet? Wear it? Who buys these things? Do the publishers actually make any money on these collector’s editions? My guess is that they don’t, and that their continual push to one-up their competition will ultimately come back to bite them.

Of course, that’s relatively mild compared to the Assassin’s Creed 2 collector’s edition.

At first glance, the Assassin’s Creed 2 “Master Assassin” edition contains the usual collection of extras. There’s a soundtrack, an artbook, and a statue that is actually pretty awesome. The part that really bothers me about this edition is that it comes with exclusive single-player content. The “maps” term is a bit misleading, the UK ad confirms that these are new areas for the main game that contain new story content. Why does this bother me? Because you need to pay extra for in-game content.

I’m sure that these areas will be sold as DLC later on, but that doesn’t really make me feel any better. Withholding content from the game, content that was clearly developed pre-release, is an increasingly common trend. Excuse my French, but it is frankly a dickish move. Withholding content from the people that are already willing to pay full price for your game unless they hand over another twenty bucks? Yeah, that rankles me a bit.

My other issue is that to get this collector’s edition (and the in-game content), you have to purchase it from Gamestop. Yep, it’s a retailer exclusive. I admittedly may be blowing this out of proportion, but I’m not entirely thrilled that to get the full game, I have to (a) buy it from Gamestop and (b) fork over eighty dollars. Retailer-exclusive bonuses are nothing new, but the double-whammy of retailer-exclusive and in-game content worries me. Gamestop basically controls the brick-and-mortar retail market. They have a ridiculous amount of power, and I am afraid that they are going to use it more and more to dictate that the publishers can put on a disc.

Am I full of crap? As full of crap as some of these collector’s editions? How do you feel about some of these trends? Do you actually want that helmet?