I have to start by saying that I absolutely love Super Street Fighter II Turbo HD Remix. The gameplay is absolutely amazing and includes a classic gameplay mode as well as a new balanced version. The new gameplay style balances the characters, fixes priorities of attacks, and makes characters (like Zangief) more playable with the console controller. And on top of all this, it has pretty fantastic online.

The only problem I have with it comes in the form of the redone graphics.

This is the SNES version of Super Street Fighter 2. It may not be high-definition, but the graphics all fit together and the locations have depth. The same cannot be said for SSFIITHDR.

My main problem with the graphics is that, because of the lack of animation (they stuck with the same amount of frames as the arcade version) and just the style of the art, the game looks flat. Instead of looking like you are controlling a cartoon, it really just looks like you are controlling paper puppets of Ryu and Ken over a flat backdrop.

You can opt for the “classic” character sprites, but the background graphics remain HD, so it just ends up looking goofier than before.

But I guess they are just trying to follow a trend, because Street Fighter 4 looks even worse. I love the way they released this awesome, super-styilized trailer and then the actual game is just super boring 3D. Compare that video to King of Fighters XII’s ultra smooth, Guilty Gear-esque hand drawn art and tell me which one looks better.