by Vinnk - 10.15.08

Note: To get full enjoyment out of this post, please open this link so you can hear the great music of Let’s Tap while you read.
When this game was first announced a lot of people thought Yuji Naka, the creator of Sonic the Hedgehog and Nights, had finally lost his mind. He left Sega to start a company called Prope and this is their first full (non WiiWare) game. It didn’t make matters any better that he chose a very bizarre slogan to sell the game.


So yeah, here is a game where you don’t touch the Wii controller at all. You just put it down on a box (one is included but almost any will work) and you just tap on the box to control the games. The Wii Remote picks up the vibrations. It sounds.. Well it sounds dumb to be honest. But, morbidly curious, I loaded up the official homepage and fell in love with the music and trippy visuals. I still was far from convinced that the gameplay would be any good but I now wanted the soundtrack.

I also wanted to give the game a try. The demo at TGS was only one of the many games that will be found in the full package. It was some sort of “futuristic space hurdles” game. The art style really reminds me of games like Rez or Cosmic Smash. The gameplay however took me back even farther. It took me back to the days when my family would take me to Camp Forest Springs. It was a Christian family camp. I really don’t remember too much about it but I do remember that they had an arcade machine of Konami’s “Track and Field” and my cousin and I would play it all the time.
The game had no joystick, just two buttons you hit as fast as possible for running and another for jumping. Simple and elegant. It also looked really stupid to anyone watching. Let’s Tap has captured all of this. While drumming my fingers as fast as I could and trying to time my jumps, I felt like I was 8 again. I submit for you the following two videos.
Sadly, you can’t see our fingers very well in those. Basically you just well… tap. The small taps make you run and the big taps make you jump. As you can see it took a bit of getting used to. The booth girl also played it before us and was really, really good. So it seems that you will be rewarded for practice.
There is also an interesting “visualizer mode” where you can create art by tapping different places on the box. I didn’t get to try this feature out but it did look interesting.
So what do I think about the game? It’s still too early to tell. If all the other games are as fun as the hurdles game, if all music is as good as the one track I have been listening to, and if they keep the game simple but still requiring skill, I think it will turn out great. Thats a lot of ifs. But Prope did manage to perk my interest and I will definitely be keeping an eye on this title. Regardless of how it turns out, I am getting the soundtrack. I’d tap that.











This game looks really fun. I don’t think it’d be worth it if it was a $50 game, but I am always looking for new gameplay experiences!
rbelmont - 10.15.08 1:08 pm
Yeah, I don’t get it. This would be perfect for a WiiWare game, it seems. They must be planning a lot of modes for it, otherwise.
Either way, I wonder what the future holds for Prope, and the “Let’s” series, after the two games.
Ryan - 10.15.08 2:01 pm
I’ve been playing the website song for twenty minutes straight now. For a while there I forgot it was on…
eskimo - 10.15.08 2:06 pm
it sounds like the perfect control scheme for a Jungle Beat sequel..
roger - 10.15.08 2:18 pm
Oh my god, this music is awesome. Sounds like an funky Daft Punk robot from Japan.
PlayStar - 10.15.08 6:03 pm
@Roger: That’s exactly what I thought. It might be troublesome because you have 2 drums on the congo controller, and this is effectively one. Maybe Nintendo will think about this control scheme for the re-release.
I won’t lie. It looks pretty blah. Maybe that’s not fair though, since I love the hell out of Motocross Maniacs for the Game Boy, and that’s a pretty barebones game.
Volt - 10.16.08 12:03 am
Oh my god…Motocross Maniacs is amazing. I love the mini-riders when you get a ton of nitros.
Ben - 10.16.08 9:49 am
You know, I was actually wondering if there could have been someone else who liked it. Glad to know I’m not completely crazy.
Volt - 10.16.08 4:22 pm
I’m not as fond of the music as everyone else, but I do like the style and it honestly does look like a lot of fun.
Tony - 10.16.08 8:57 pm
cosmic smash you say - i’m sold!
60Hz - 10.18.08 1:42 am
oh and i think lets tap was in the top 10 games of tgs… so i have a feeling there’s more to this game than meets the eyes
- i’ve seen a shooter level somewhere around the net… hopefully it’s coming to the states!
60Hz - 10.18.08 1:44 am
That’s me playing! This game was actually awesome, I was really skeptical of it at first because watching other people playing it doesn’t give it justice. I was amazed by how sensitive the controller was when placed on a box, you have so much control over the character, and Vinnk is right, we are rubbish but the booth girls showed us that you can get really good at this game and your character can do loads of different stuff too.
Keito - 10.20.08 6:55 am