by Greg - 05.29.08

Love them or hate them, Penny Arcade’s Jerry Holkins and Mike Krahulik have become the voices of gamers and the game industry. In some ways, they are the bridge between the players and the developers. They aren’t really journalists, they don’t feel the pressures that “game journalists” do. They will call out a company on their crap. In some ways, a Penny Arcade game makes perfect sense. These guys know what they like in a game and (to some extent) what the average gamer is looking for. At the same time, it was a pretty ballsy decision. If it flops (critically or in sales terms), every single person that they’ve pissed off will get their chance at revenge.
Is it a flop? Are we about to fall off of the rain-slick precipice of crappy games? Read on a bit further and find out.


Alright, you didn’t need to read very far. Penny Arcade Adventures: Episode 1: On the Rain-Slick Precipice of Darkness (gasp for breath) succeeds as both a marvelous satire and as a fun role-playing experience. Of course, this comes with a small warning. If you don’t like Penny Arcade or, more specifically, Jerry’s writing, you probably won’t dig the game. It is a role-playing game, you will be doing a lot of reading. On the other hand, if you are a Penny Arcade fan, you will absolutely devour this game. Every single quality that makes the comic strip awesome makes its way into the game in some form.
To describe PAAE1OtRSPoD (I really need a better way of shortening that) as a multiple hour Penny Arcade strip would be a disservice to the world that they’ve created. No, it isn’t just one gaming joke after another. The comic creators have actually forged a setting heavily influenced by the Lovecraftian mythos, steampunk, and modern fantasy while still remaining true to the comic’s roots. It still comes across as humorous, as satire, but it doesn’t fall prey to the flaw that many other parodies share. Rain-Slick Precipice’s world and its storyline actually stand on their own. I would happily read a separate comic series or novel set in PAA’s “New Arcadia.” Penny Arcade fans will enjoy the numerous nods to older comic strips. You roll a D20 for initiative, you fight Fruit Fuckers, Tycho uses big words and Gabe is violent.

True to its comic-strip origins, Penny Arcade Adventures sports an awesome cell-shaded art style. It could look better, but the in-game graphics are colorful and attractive. It’s easy to tell what’s what on the screen, and the character models look decent. In other words, it reaches a comfortable point on the scale of graphics vs system requirements. The artwork shines during cutscenes and conversations, where the in-game engine transfers over to Mike’s hand-drawn artwork. The animated introduction alone made me long for a Penny Arcade cartoon series. One cool touch is that your customized character also appears in the “comic” portions with all of the settings intact. This does inherently limit the amount of customization that you can do to your avatar, and I would have liked a few more options there. Still, I think the tradeoff is worth it.
Fans of Nintendo’s portable Mario & Luigi RPGS will feel right at home with Penny Arcade Adventures. The battle system, while turn-based, places a pretty heavy emphasis on timing. If you press the trigger button at just the right time, you can block (or even counter) enemy attacks. By waiting long enough, your characters can perform special attacks based on timed button presses. Your avatar has a special attack that does more damage by hitting buttons when they line up with the hands of a clock. Gabe winds up his punches and strikes at the right moment. Tycho’s special move relies on you hitting the right buttons in sequence. By saving special attacks until the right moment, your party members can team up for group attacks. You will also find support characters throughout your journey that can unleash special attacks every so often. Items are pretty standard rpg-fare. You have your healers, your performance-boosters, and performance-lowering items to use on the enemies. There are also some fun distraction items that prevent enemies from doing anything for awhile (oranges for Fruit Fuckers, invisible boxes for Mimes).

If anything, my main complaint about Rain-Slick Precipice is that there isn’t more of it. It didn’t feel like I covered much ground over those few hours. Part of that feeling is that you don’t actually do all that much. You fight the same enemies over and over, and there are only two boss battles. I don’t think you do quite enough to make it feel like a self-contained episode. What it felt like was the opening hours of a role-playing game. In some ways, I wonder if role-playing games make for good episodic titles. When you play an RPG, you expect a long game with an epic scope. Penny Arcade Adventures has all of the ingredients of an RPG. Hell, it is a fantastic RPG. It just doesn’t feel quite right as a self-contained episode. It reminds me a lot of the .hack games on PS2. Similarly, once the entire series is out, I imagine it will fell like a complete game. However, it doesn’t work in quite the same way as the Half-Life episodes or the Sam & Max series, where each episode does feel like a complete “episode.”
Penny Arcade Adventures does earn its mature rating. I don’t think I’ve ever seen as much cursing in a game. Likewise, it’s pretty gory for such a cartoon-like game. Your fallen enemies leave puddles of blood. Not a problem for most gamers, but you still might not want to play this in front of any kids. I kind of appreciate the fact that they aren’t watering it down. They seem to be setting up the Penny Arcade Adventures series as an “Adult Swim” approach to game design. This is a game for adults (alright, for mid-twenties guys), and they aren’t compromising on that. Don’t play the game if you are offended by cursing, gore, hobos, mime-slaying, blasphemous dark gods, etc (the list goes on).

Regardless of your feelings on the comic strip or the guys who make it, I think that Penny Arcade Adventures does certain things that are desperately needed in this industry. They refused to compromise on content or distribution (they basically told GameStop to screw themselves), and they made the game that they wanted to play. In order to get the game out to a wider audience, the developers have put out Linux and Mac versions of the episode (something that is definitely not the norm). I salute them for having the cojones to make those decisions, and I hope that other developers take notice. If you’re looking for a fun little RPG and have an appreciation for Cthulhu, steampunk, or Adult Swim, I can’t recommend this episode enough. I don’t think that $20 is too much to ask for six to eight hours of playtime when those hours are better than similarly-lengthed $60 games.
Score:











lemcott - 05.29.08 5:17 pm
Agreed. The Immortal Achievement is a bastard, though.
AJ - 05.29.08 5:25 pm
Love Penny Arcade. Words cannot express how disappointed I was to hear they decided to make their game an RPG, though I can’t say I was especially surprised. What could be nerdier or wordier than an RPG and still have graphics?
I might have been able to suffer through the turn-based ennui in exchange for the undoubtedly good writing. But adding in a timing element makes it the worst of both worlds: an RPG that I would actually have to pay attention to during the turn-based stuff.
Maybe someday they’ll make an adventure and it will rip my head off. For now, I guess I’ll keep waiting for Strongbad and the return of Sam and Max.
raindog - 05.29.08 6:14 pm
The fact that I’m alone in thinking that the Penny Arcade Game is a steaming pile of doo-doo doesn’t surprise me nearly as much as all the statements regarding how my fanboyism to Jerry’s writing will somehow mean that I would love the game.
Really, I anything but have a shrine to Holkins, and I thought the game writing was poor - devoid of subtext the characters became just another iteration of mindless cursing toons, just as daft and intolerable as the Prince of Warrior Within days.
What all reviews should say (and I feel a bit like a dick saying this in a comment for the XBLA version of the game) is that you must enjoy Diablo-style clicking with broken pathfinding, movie-tie-in style of taking characters and randomly assigning them a place in the game, because it obviously works for Disney/Paramount/Universal when making movie games that sell, and you must also really dig the worst combat system that the PA guys have not a single excuse to continue to implement in the 21st century. No, it’s not novel. It’s not clever. It’s dated, it’s brainless, it’s challengeless, and it straight up sucks.
The game is awful, and the $20 price tag is insulting, especially when absolute gems of utter perfection (such as Sam & Max Seasons 1 and 2) are sold online for mere $8.95 an episode.
Down with the Precipice. Penny Arcade FTW.
MarioColbert - 05.29.08 8:03 pm
I just finished it for the PC the other day and loved the whole experience. A few things bothered me, the game was ridiculously easy, and some of the NPCs were uninspired at best, but the dialogue was pure gold the entire duration of the game. I particularly enjoyed the setting they’ve put together, and hope that gets built upon in future installments.
The most important thing I felt was the battle system, while not without its flaws (simplicity, lack of variety, very few attacks) I felt it was a good step in the right direction for RPGs as a whole. Everything requires some user interaction, while not so much that you can’t pay attention to everything that is going on, but not so little that it gets boring and tedious.
Sight - 05.29.08 8:23 pm
@MarioColbert
you’re a douche
Crass Topher - 05.29.08 10:00 pm
I still can’t decide whether to get this. I mean, $20 seems just slightly too much. It would be a deal at 10, reasonably priced at 15, but 20? That hurts a little. I spent 15 on the XBLA version of Puzzle Quest, and got 25 hours out of it (and I left plenty of side stuff alone).
Geoff - 05.29.08 11:33 pm
There is a demo available, Geoff. I played it. Pretty okay, but I have plenty of other games to play before I get sidetracked by this merely-above-average (IMO, obviously) one.
The writing is definitely up there, though.
Volt - 05.30.08 1:18 am
I loved this episode. I think they created the perfect game for me: PA humor and great, simple gameplay. I once fancied myself a gamer, but anymore I’ve become busy with real life, so I haven’t had time to play anything, really. The $20 was well worth the fun I had this weekend playing it. I liked the simplistic fighting, and the dodge stuff kept me involved, rather than clicking through the attacks. Is it a serious “gamer’s game?” Probably not. But it is a fun distraction for a few hours, if you enjoy the humor of PA. I highly recommend it.
Juggler - 05.30.08 6:22 am
@GEOFF
Target is selling 1600 m$ points cards for 15 until tomorrow…
akinari42 - 05.30.08 5:14 pm
@Volt: I played the demo. That’s how I know that (for me) it’s not quite worth $20. But I’ll end up getting it anyway, cuz I’m a sucker like that.
@Akinari42: I read CAG, too. Thanks, though.
Geoff - 05.30.08 6:41 pm
Hmm… This isn’t the internet as I know it. My opinion of a game happens to be “poopy” and all I get is just one lonely “you’re a douche?” This was a video game that I hated on, people, not politics or literature! Where are the hordes of all those “we must slay down those who hate on a game that we love?” Where are the sesquipidalian scribes of my family’s sexual orientation? Where are the wordy wizards of my own status regarding the love for the wang?
I do not recognize you, Sir Internet. And you are now scaring me.
MarioColbert - 05.31.08 6:04 am
Wait…. we have two AJs on this site now? NOOOOOOOOOOOO! D:
AJ - 05.31.08 10:11 am
Man, I love Penny Arcade’s comics, and the game is just as funny. Seriously, I’ve never bothered to inspect every background item in a game before, but the responses are often hilarious. Gabe and Tycho act just like they do in the comics, and they’ve also created some ridiculous but funny new characters (The Slumlord, the Urinologist, etc.). I also quite liked the battle system, since it’s more engaging than a standard turn-based RPG game, what with the timed blocks and special attacks. Yeah, really, my only complaint is that I wished it was longer so I could keep going.
Anyway, I’m not trying to write a review or anything, but I would definitely recommend it to anyone that likes Penny Arcade’s comics, and I definitely think it’s worth the $20 asking price. Luckily for me, however, I didn’t actually pay for it. My computer couldn’t run the game very well and I don’t have a 360, but my friend downloaded it, and then for some reason, let me play the entire game while he watched. Hmm, maybe if you didn’t dig the gameplay but like Penny Aracade, you could watch someone else play, ’cause the humor is well worth it.
Juja - 06.01.08 5:06 pm