by Shaun Hatton - 03.02.08

James Urbaniak is quite possibly my favourite celebrity blogger. His LiveJournal posts are always both entertaining and informative, and he’s not afraid to speak his mind. Fans of The Venture Bros. know Urbaniak as the voice of Doctor “Rusty” Venture, who unlike Urbaniak is both pompous and inept.
In a recent post on his LiveJournal, Urbaniak mentions journalistic integrity by bringing to attention a recent mess of a situation regarding Maxim magazine publishing a review by David Peisner of the Black Crowes album “Warpaint.” The review was written before review copies of the album were even available, so there’s no way Peisner could have possibly heard anything but the album’s first single, “Goodbye Daughters of the Revolution.”

Maxim’s initial response to questioning about the review was that it was “an educated guess preview,” whatever the hell that means. Ironically enough, Peisner was quoted in 2002 as having said:
Albums aren’t so much reviewed by individuals anymore as they are reviewed by consensus. “What will everyone else think of this album?” is now the operative critical question, which breeds a herd mentality that’s got nothing to do with genuine criticism — only hype and bluster.
- “Idiot Wind: Deflating Bob Dylan’s Love and Theft,” Creative Loafing, 2/6/02
Since you can read Urbaniak’s excellent post about it here, I’m not going to get any more into that particular situation. I will, however, agree that journalism is in a sad state these days, and I’m not just talking about music journalism. This kind of trend is happening with both movie and gaming journalism, and I’ve witnessed this first-hand.
It’s also happening with the mainstream news media. The free press is becoming more of an abstract concept than a reality. We don’t see the stories that we need to know about on the front page of newspapers, if they’re in there at all. We all know what Britney’s doing at all hours of the day, but you’ll only find out you have to pay more property tax when you look at your bills.
But that’s actually not what I wanted to talk about. It should come as no surprise that I brought this all up to begin with because it somehow relates to video games. That’s right. In this age of constant fear and economic uncertainty, I can still think about and play video games. In fact, I need to if I want to keep sane. It’s the little things that get us through the day, after all.
Integrity is something that is, for the most part, missing from gaming journalism. A lot of it is the fact that publications make their money from ads. In the case of gaming publications, the supporting ads are usually for games. Sometimes games that publishers know are not very good will get bigger ad budgets than games that actually are good (Metroid Prime 3 had very low presence in terms of advertising). The publishers of these magazines, be they online or in print, will have to decide whether to give a negative review to a game that has brought in ad revenue for them.
You can see how this is a huge mess of a situation.
The Black Crowes’ album review in Maxim was only a few sentences long, so even if Peisner had listened to the album, there wouldn’t be much room to really talk about it anyway. Instead, the review consists of a few short quips, jabs, and references (to establish the writer’s cred, no doubt).
The previous publication I wrote for is a national music magazine that deals mostly with what’s hot now while trying to maintain its indie cred. It’s an act they’ve been trying to balance since well before I started writing for them. In fact, they’ve been accused of “selling out” by many of their detractors and, well, how could they not? They have mouths to feed and bills to pay, like we all do. Reviews in the magazine are almost always too short to really get into the meat of what the album was really like. Even worse was that the gaming section was relegated to a half page of real estate and those reviews were even shorter. Sometimes they were even two sentences. Does one really need to play through a game, start to finish, to write two sentences about it? They have since removed the tiny gaming section from the magazine (oddly enough, when a game for me was recently sent there accidentally, they had no problem keeping it for themselves and assigning it for review despite not covering games anymore).
I’ve always enjoyed gaming and writing about it, so this really wasn’t a problem for me. But I do wonder how many reviews were published using the mentality Peisner mentioned. “What will people think of this game?” In fact, consider the whole mess with GameSpot’s coverage of Kane & Lynch: Dead Men and also how they arguably didn’t properly play Wii Sports Tennis, Baseball, or Bowling (and let’s not forget them thinking they were playing a Wii game in this PlayStation 2 review of DragonBall Z Budokai Tenkaichi 2 – which is hilariously still not fixed).
Is the gaming journalist’s responsibility to write his or her opinions of things? I know that it’s hard sometimes, particularly if the reviewer is not a fan of the type of game they’re writing about. Should he or she then have to role play and think, “if I did like this kind of game, would I like this game?” or should games only be assigned to writers who will like them? Is this an industry based on professionalism or is it one based on payola and pretension?
What do you think? Chime in.











“Is the gaming journalist’s responsibility to write his or her opinions of things?”
Absolutely. But, first, would you call them “gaming journalists”? I was listening to a podcast of a professional gaming publication and one of the review editors himself said, in his opinion, there wasn’t really such a thing as a “gaming journalist”, but rather a “professional enthusiast”. IGN and Gamespot are more gaming enthusiast sites if anything.
And I bring this up because, to answer your question of if it’s the journalist’s responsibility to write his/her opinion, I believe it absolutely is. An enthusiast is different from a journalist. It’s a myth that games are reviewed based on some set of fixed rubric because they’re not. The reviewers are simply giving their honest opinion which I do believe that is a responsibility that the reviewer should honor.
In the case of GameSpot, it would of been a shame if Jeff had given in and altered his opinion. I went to GameSpot to hear what an honest, gamer’s perspective of the game was, not some PR press release. If I’m not reading the reviewer’s opinion,
“Should games only be assigned to writers who will like them?”
That’s the ideal situation if you’re going to a gaming site like GameSpot. That reviewer will have an easier time grasping the game, will be able to compare and contrast to similar games, and give a more even, fair review. For instance, in an extreme case, what if I went to GameSpot and read a Final Fantasy review from someone who only plays EA Sports games? I’d get a completely different perspective of the game which would be inaccurate in many ways.
If you’re going to Maxim for the review though, then no, it doesn’t matter because it would fit the audience they’re catering to.
Either way, you want the honest opinion. If the reviewer is writing with the whole “if I did like this kind of game” mindset, I’d would counter with…but you don’t. So how can you really give an accurate review in a perspective you willingly admit don’t get in the first place? Example, if someone asked me what’s a good country song but I don’t like country at all, how could that person trust my opinion? And that’s basically what IGN and GameSpot are for. It’s just you asking your hardcore rock friend what’s a good rock band.
“Is this an industry based on professionalism or is it one based on payola and pretension?”
I’d like to interpret that as a rhetorical question but I can see where your going because it certainly seems, at times, that the industry is leaning towards the latter. It’s a shame that, because these sites are really just enthusiast sites, they have to lean that way to pay the rent. Which sucks because I definitely don’t watch commercials for honest, accurate reviews.
The whole GameSpot fiasco has just exaggerated all that. It’s not as near as bad as you might think it is. We have certainly not reached the extent of movie reviewers and we’re much better off than them as whole. We just have to watch out and recognize the warning signs.
Daeyeth - 03.02.08 9:09 pm
It’s a hard situation to be professional - nearly every internet blogger who reviews a game starts by reminiscing over previous entries and their emotional investment in the franchise or the company on who’s machine the title is appearing, so it’s hard to get a purely objective opinion.
Those reviewers that do try to divorce themselves from the hype and history of a title can sometimes appear a little cynical and cold.
I prefer honest review focusing on the gameplay at hand, and not the hype/emotion/history of the title. I think if more people focused on this, then there could be less hype for sequels and more interest on new titles pushing new ideas.
BTW Great topic!
wii_too2 - 03.02.08 9:13 pm
Hm, like anything, I think it depends on the magazine/website. Some websites I take with a grain of salt, but other things I don’t. It seems like EGM is pretty legit, for example. I’ve definitely seen them giving out a bad review despite a big ad prescence for a particular game (and noticed times where it seems ads for a big game coming out in a month or two mysteriously disappeared).
9th Sage - 03.02.08 10:07 pm
It’s still enthusiast journalism. Until -everyone- can name favorite genres of games (like people do with when you ask them what movies they like) it will probably stay about as respectable as the press is in any other enthusiast outlet- be it a magazine about motorcycles or a bass fishing show.
Namssorg - 03.03.08 1:38 am
This is a intresting topic, here in sweden we have some videogame magazines but one that is free so everyone reads it. but when you read their reviews you really feel how bought they are by some companys. The main editor even in an interview said flat out I don’t buy game “I get them for free” that I know is true since I to have been given free games to rate or try out. but when this is begining to take over the writing of that person or company you need to change the reviews.
One of the most intresting review I ever read was in a book, The Book of Games vol 1, and that was because it didn’t do as all the magazines do one persons feeling for this new game and his nostalgic connecting to the previous games in the series.
It was basic, story of the game, skills and pussel types you could expect in the game, Game and how long it lasted for average players and screenshots. Other games alike if any…
Because we all know there are diffrent gamers out there, the all have diffrent taste and gaming history. Not like my generation that has played just about anything and still wish the Ninja in THE LAST NINJA 2 should take the time to learn how to swim. But do to my love for platformers and puzzle games and dislike for GTA I would never write a review on GTA 4 because I know that all the bad things I see in it other see good but on some not many we might think alike but where I can’t let it go others just let it slip thru because the rest is so good for them. I on the other hand will still sitt there BUT I wanna BUY my car NOT STEAL it…
Kenny - 03.03.08 9:46 am
That GameSpot Dragon Ball Z review you linked to is for a multi-platform game. I am no fan of GameSpot, but I don’t think the reviewer was confused about which version of the game he was playing or reviewing. Often if two versions of a multi-platform game are very similar, reviewers will not bother writing 2 different reviews (because he would surely be covering so many of the same points in each one), so they instead write a review for only one version of the game that also compares and contrasts that version with another console’s version. I think that is what happened with the DBZ review. Several times throughout the review, the writer makes comparisons and comments on the Wii version. It is a bit confusing though. When 1UP does this, the article ends with a little footnote that explains that the review is supposed to apply to both versions of the game, and if more significant differences between them, another review will be posted to discuss that.
KiddKalen - 03.03.08 10:17 am
Personally, I don’t think there really are many gaming reviewers that compare to film reviewers in many ways. And I think this is part of what holds games back from being received as a serious medium.
Say you want games to be considered seriously as a medium for “art”. That’s not going to happen until reviews hold games up to a similar standard. Reviews that are critical of this portion of games (or even point them out to begin with) are incredibly rare, particularly when compared to those that strictly speak of mechanics or minute graphical flaws.
A good litmus test of this is simply that the average gamer likely couldn’t name a single reviewer. For Nintendo fans there’s Matt Cassamassina at IGN, but beyond that I don’t think there’s any singular reviewer that could be as quickly named as, for example, Ebert or whomever else by moviegoers. It has lead to this general idea of the “Gamespot” review or the “IGN” review, with no real interest in who actually wrote that review in the first place.
I don’t think that means there’s no integrity, I just think it means that this is something that will continue to develop as games become more sophisticated. Clearly games are very different from films and I think even the comparisons I’m making here are hurt by that… but there’s just a long way to go yet.
There’s also a major amount of people who associate “integrity” with “agrees with me!”. I can’t tell you how many people on GoNintendo bitch about 1up because of this, despite how many Nintendo-related titles they DO treat fairly. And now we have this concept that casual titles are only being reviewed by hardcore reviewers that will never, ever understand them… despite these people reviewing Tetris and Peggle and Bejeweled and Zuma positively, which all easily fit under that same label.
So in addition to integrity and the maturation of the industry, it’s all just going to boil down to the reader’s own needs and what he or she wishes to get from the review. People use them for completely different motivations and that perception can really affect things. It doesn’t matter what the reviewer actually meant when 75% of the readers decide it means they hate the company developing it.
Tony - 03.03.08 11:46 am
You’re confusing the job of a critic with the job of a journalist. Games writing doesn’t have such a distinction yet, which breeds animosity and confusing, results in posts like this. Eventually, they need to become separate positions. There’s just not enough money right now for most media companies to justify that, nor enough solid writers in the craft.
Patrick Klepek - 03.03.08 1:57 pm
Good point, Patrick. Miss you on 1UP.
Good luck at MTV.
Kiddkalen - 03.03.08 5:41 pm
You’ve all raised some excellent points and brought up a few angles that I hadn’t thought about. Regarding the link to the PS2 review for DBZ: Budokai Tenkaichi 2, I agree that yes, it’s obviously a cross-platform game. But the inclusion of criticism of the Wii version is confusing. I’ll give the writer the benefit of the doubt there and concede that the omission was made at the editorial level. After all, there is a review out there with my name on it for a game called “The Legend of Zelda: The Wind Walker” because yes, mistakes do happen.
Magazines that get their games/CDs/movies for free (which is most of them, I’d imagine) have an interesting problem. Though either of us might love the idea of freebies, you have to consider that such an influx of titles can have a negative impact on the magazine’s coverage of them. Do they pick favorites and form a discard pile, or do they cover them all? Each title that comes in has the potential to take time away from someone being able to cover another title. And as with everything, I find that getting a ton of anything cheapens what that thing is.
A friend of mine gave me a few compilation titles for PS2 a few months ago and I still haven’t played them because there are just so many games that I can’t be bothered spending time with all of them, let alone one of them. This especially since I already have games that I *love* playing, so anything else would take time away from them.
In terms of the difference between enthusiast press and gaming journalism, I’d like to think that one does exist. As far as I’m concerned, a gaming journalist is someone who is actually a journalist, has had formal training in that field, and makes a living from it, where it be exclusively from covering games or not. An enthusiast would then be someone who just writes about gaming and games because that’s what he or she loves to do. And yes, it’s entirely possible that someone can fall under both classifications.
Megashaun - 03.03.08 7:45 pm
It’s definitely a tough distinction between games journalist and games critic. What makes matters worse is that the readers/viewers tend to want to see more critical reviews than actual journalism. So a games journalist has to wear two hats, and their livelihood is dependent on the support (advertising) of the various products they critique. Talk about biting the hand that feeds you.
With regards to reviews, should each reviewer be an island, a single focused viewpoint? If thats the case then does it even serve a purpose for the review to have an audience? If reviews are published for an audience, should they not take that audience somewhat into account? The answers to those questions are varied and to some extent all correct. But that leaves room for a LOT of grey area.
aggies11 - 03.07.08 3:15 pm