Hello Player 1

This is amazingly cool. It’s also rather hard to describe in words, so I’ll let the masterminds behind the installation, Keith Lam and Joseph Chan, try their best to do that:
“Moving Mario is putting out the whole game scene (World 1-1) background. It is not extending the virtual space but just putting the whole original scene physically. By wiring the game controller with the TV, player need to walk physically in order to play the game.
By phsyicalize the virtual game, Moving Mario is transfering the movement of virtual character (Mario) to the real world player.”
If you’re anything like me, you’ll still be scratching your head right about now. In short, the installation plays with the idea that the scrolling backdrops in 2D side-scrollers created the illusion of movement, while the character was essentially running in place. I’d sure love to experience this one in person. Check out the video after the break.

source: Kotaku
N Rumas - February 8th, 2008 -
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