by Greg - 11.12.07

Dementium: The Ward is not at all what you’d expect from a DS title. It’s a horror-themed, blood-spattered first person shooter. In fact, it really did get out there and earn its “M” rating. So, how does Renegade Kid’s first DS title stand up? Does it succeed where other handheld horror titles have failed?


While some have compared Dementium to Doom 3, I don’t know if I agree with that; I’d stick it firmly in the same genre as Resident Evil or Silent Hill. In fact, if there’s anything that Dementium nails right on the head, it’s the survival horror feel. I was pretty skeptical of a handheld horror game, especially on a system with N64-level visuals, but Renegade Kid surprised me. Dementium is legitimately creepy at times. Certain visual effects, like the flickering of your flashlight or the rain pounding against a window, really help set the scene. This is one game that you will want to play with headphones or with the sound turned up. The music is suitably creepy, and all of the dialogue is fully voiced. Dementium does resort to using a few horror cliches, like creepy kids, but Renegade Kid still managed to make the best handheld horror game to date.

Dementium: The Ward is an absolute joy to watch, especially compared to other 3D DS titles. I’d go so far as to say that Dementium is the only DS game to actually pull off 3D graphics. Even more importantly, the game stays at a smooth framerate throughout. Renegade Kid needs to start licensing this engine out, I’d love to see how it does in other genres. There are a few clear tricks that the developers have put into place to make the game look this good, so the graphics might not look nearly as good in a well-lit environment. Still, as far as I’m concerned, they are more than welcome to keep making survival horror titles.
Make no mistake, this is more of a survival horror game than an FPS. You have a few different guns to choose from, but ammo is fairly limited. Once you run out, you’re pretty much screwed. I spent a fair amount of time running away so that I wouldn’t die. Dying is bad. If you die, you have to start over from the beginning of a chapter. You will die, this isn’t an easy game. While I don’t mind the challenge, I did mind having to repeat certain chapters several times. It won’t kill the game, but it is a downright frustrating design decision that serves no purpose other than to pad the game’s short length.

On the plus side, the controls work perfectly. If you’ve played Metroid Prime Hunters, you’ll be right at home here. You move with the D-pad while aiming with the stylus. The L button fires your gun or swings your billy club, and the R button lets you quickly switch between your current weapon and the flashlight. The bottom screen contains the usual litany of menu options. Dementium does continue one of my favorite trends in DS adventure games — they give your character a notebook to keep track of important clues with. It’s a natural use of the touch screen, and the implementation here is even more accurate than in Phantom Hourglass or Hotel Dusk.
Dementium: The Ward is a fine freshman effort from Renegade Kid. It has a few issues, including the frustrating level restarting, but it is absolutely the best choice for anyone looking for a survival horror title to take on the go. Play this one in the dark and turn up the sound, you might actually get creeped out.
Score











Thanks Greg!
I hadn’t actually heard or saw anything about Dementium up until now, but it actually looks awesome.
I might actually buy this, haha.
Capt. Falcon - 11.12.07 4:24 pm
Wow. I might consider getting this once I have the money to do so.
Crimson Warrior - 11.12.07 4:48 pm
where’s my ds-x, I need to try this out lol
mcheddadi - 11.12.07 5:06 pm
Damn, I was digging the review until I saw the 7/10.
I dunno man, I accociate 7/10 with C-, which I guess is technically average… but we all know noone considers any grade below a B good.
Arcanis - 11.12.07 6:10 pm
Arcanis:
5/10 is average on our scale. 7/10 is in good range.
Greg - 11.12.07 6:14 pm
David Jaffe was just talking about this Arcanis, are-games-just-that-good review scores being artificially inflated compared to movies and books.
jeremy - 11.12.07 6:15 pm
You can’t compare a video game review to a physics test. 7/10 is a good score for something so subjective. It’s not a sure thing, but if you read the review and don’t think any of the writers complaints would be dealbreakers, then give it a shot. Or at least keep it in mind for the next game drought.
schtum - 11.12.07 6:24 pm
I like to see rating systems that actually use the full range. There’s such a strong tendency to water them down, especially in reviews by magazines because nobody wants to piss anybody off. So nearly every game gets 8 out of 10 or higher, even though a crap game should get 1 out of 10, and a really great game should get maybe an 8. No game need ever reach 10 out of 10 in such a system, and that’s okay. Screw reviews of Halo 3, Bioshock, etc. etc. that gave perfect 10’s. Those scores are worthless to me. I mean, what do those reviewers do when then next big budget FPS game comes along that they want to pimp? 11 out of 10? Sorry, but that only works on custom made guitar amps!
angry lemur - 11.12.07 6:46 pm
Me and my lady actually found a way to play this two player Co-op, I move around and fire weapons, and she looks around and aims. It’s creepy and the DS is tiny so you have to get close(under blankets with mini-speakers). It kinda makes the game more slow, but you both will enjoy it more since it’s such a short game.
Crustifix - 11.12.07 7:01 pm
Awww, cute!
ragingmime - 11.13.07 12:57 am
this is a quality game
aros2k - 11.15.07 2:23 pm