by Greg - 04.03.07

Most people will dismiss The Godfather: Blackhand Edition without a second thought. It is a port of a game that was not all that well-received last year. That’s a shame because Blackhand Edition is not only a good game, but it also features some of the best motion controls on the system. Those controls also make it one of the most controversial Wii titles to date.


First, let me get some of my biases out in the open. I’ve never been a fan of the GTA-style sandbox game. I played Grand Theft Auto 3 and couldn’t get into it; a number of things just didn’t click. So, as you can imagine, I’m a bit of a newbie to the sandbox experience. Second, I’m a huge fan of the Godfather movie. I think that it is one of the greatest movies of the twentieth century, and Francis Ford Coppola is a genius. However, when critics pegged the Godfather game as a mediocre GTA-clone, I stayed far away. For once, I have NeoGAF to thank for making me change my mind on the Wii version.
That said, how does the Blackhand Edition fair? Amazingly well, considering the uphill battle that Electronic Arts had ahead of it. Godfather creates a fairly impressive digitized version of 1940s New York City. Starting out, I actually got lost several times before I really tackled using the map to navigate. The amount of space to explore is huge, and it’s full of stuff to do. There are tons of shops to take over and NPCs to interact with. However, there are a couple of issues. First of all, most of the people on the streets are just there as background. You can’t interact with them, except to shoot them down. Their dialogue is actually limited to the point where you’ll get tired of hearing the same couple of lines over and over again. The other thing that hurt the immersion value was the fact that most of the buildings are almost identical. You can narrow down every structure to a few generic subtypes. This makes sneaking through and taking down rackets somewhat predictable. Still, I do have to give EA props for coming up with a stylish and massive playground for the player to romp in.

Sure, we all know and accept that the Wii can’t handle HD. That doesn’t mean that Wii games can’t have beautiful graphics. Godfather, however, does not have beautiful graphics. At times, it is downright ugly. The draw distance is pitiful, people are animated awkwardly, and there are glitches galore. I actually saw people and common objects just floating in midair several times. The graphics are the one area where it really does feel like a quick port. The AI also varies wildly from situation to situation. The helper AI is usually pretty awful. More often than not, the computer-controlled allies will be little more than additional targets. The enemies will also vary from brain dead to world-class assassin, sometimes in the very same room.
Despite these flaws, I loved this game from start to finish. Why is that? The controls. The motion controls are what makes this game worth playing. This is where EA’s development time clearly went. Not only are the added motion controls intuitive, they actually work. Fans of the boxing in Wii Sports will be right at home with the hand-to-hand combat. To punch someone, simply make a punching motion with either the remote or the nunchuck. You’ll actually hit them in different ways depending on how you hold both controllers. To knock someone to the ground, hold the controllers together and bring them down, as if delivering a blow to the head. To strangle your foe, you bring the controllers together and shake them until they die.
Gun control comes in two different flavors, “free aim” and “lock-on.” You’ll find yourself alternating between them fairly often. For most situations, locking on is easier. You target your opponent with the Z button and then aim the pointer at different parts of their body. In free-aim, you can angle the pointer anywhere. It’s most useful when trying to hit a specific object, like a box of dynamite. Even the mundane tasks, like extorting shopkeepers, are a blast because of the Wii controller.

The controls are also the most controversial thing about this game. As I mentioned earlier, you actually strangle your opponents. You beat them to death with your own hands. I normally just sigh when someone brings up the topic of videogame violence, but this game really did make me think about it in a more serious light. In other violent games, there is a definite disconnect from the on-screen action. You’re pushing a button and someone is dying, so what? It is a little different here, where you make an active strangling motion. Watching people play this game is fascinating. When we get into games, our faces actually do betray our level of involvement.
Wired did an interesting piece on this recently. I even noticed myself cringing as I desperately tried to beat someone to death. I’ve seen people asking why EA doesn’t promote this game more. I’m willing to bet that it is because they don’t want someone like Jack Thompson getting their hands on it. In all honesty, this is the first game that I have played that I would consider giving an “Adults Only” ESRB rating. I would actually pause before letting anyone younger than an older teen play. That, in itself, is all kinds of remarkable, and it is a topic that will become far more relevant when Manhunt 2 hits stores.
Other than a few glitches, I was impressed. EA went the extra mile here. The motion controls work really well and this version features new content not found in the original release. If EA puts this much effort into their future Wii releases, I’ll be ecstatic. Ubisoft could learn a few lessons from this game. If you’re a GTA fan, you’ll want to grab this right away. I’d also recommend it for anybody looking for another immersive full-length experience on the Wii.
Score - 8/10










I picked this game up yesterday and could not stop laughing at how much fun it is. Great review!
Shaun - 04.03.07 12:15 pm
at last someone else who did not like GTA3!
shingo - 04.03.07 12:20 pm
this game rocks! some of the best controls i’ve seen. they dont feel tacked on in a “because we can” way. it really makes the game more fun. i find myself opting to take a crowbar to people’s heads rather than finishing em with a shotgun
kojo87 - 04.03.07 1:17 pm
Me you and Shingo need to form a GTA-is-not-so-great Club.
rbelmont000 - 04.03.07 1:51 pm
Hey, I’m wearing my 4cr Shirt today…
Yeah, I got this game a few weeks ago, needed to watch all 3 Godfather movies first… to get into the mood. Played it, dug it. I’m surprised that it doesn’t have an Adults Only rating. The ‘execute’ action alone deserves a higher rating. And yes, I haven’t liked GTA (or clones) since the original top-down perspective games.
Good games make me happy.
Monkeydroid - 04.03.07 2:33 pm
I have been playing this one for about 2 weeks. I’m still amazed at how visceral the feeling of breaking someone’s neck with the Wii controllers is. I was amazed the first time I did it because I actually felt a little bit of an adrenaline rush, which I don’t get much from games anymore. I don’t know if I’d agree on saying this game deserves an AO, but I definitely agree that it’s much more mature than your usual “M” rated shlock.
RakubikiJiten - 04.03.07 2:49 pm
haha I told some people in my local Gamestop that I didnt like GTa an they just kinda stared at me til I left. lol glad someone agress!
Goofyguy - 04.03.07 3:20 pm
Awesome, NeoGAF really made me take a look at this game. I want it, I just havn’t gotten it yet.
Enoch - 04.03.07 3:41 pm
I want it, but I need to save my money…
Okay, quick question: Can you tell me in what order I should have my priorities?:
-Pokemon
-Godfather
-Crackdown
Jack - 04.03.07 4:00 pm
Jack- The order you listed them in is actually pretty accurate. You should go for Pokemon first, then Godfather, then Crackdown.
Thores - 04.03.07 4:52 pm
I got the game and using your hands to really kill some character feels kind of weird. Like a real serial killer. My soul has been tainted with thug blood. I gotta go to church and clean my sins…
vakerorokero - 04.03.07 5:35 pm
We need a 4cr gta disslikers club.
pete - 04.03.07 6:04 pm
Add me to the anti GTA club, can’t stand them, well not since the original 2d one anyway.
But yeah I love the Godfather, took me a while to get into it, but now I am, loving every minute of it. Not bad for a game I had no intention of buying till I saw a few reviews of it.
flamecondor - 04.03.07 7:17 pm
i keep hearing lots of good things about this game, looks like i better get it soon! ive also notice that this is the highest reviewd version! i hope this trend continues thanks to the awsome things the Wii-mote can do!
Alex - 04.03.07 11:11 pm
Never played any of the GTA games but I picked up The Godfather the week it came out, after reading a couple reviews. Incredibly fun. Last night I tried to hijack my first truck!
Zell - 04.04.07 12:06 am
I’d join the “GTA-is-not-so-great Club”
My only complain with the game is that the font in the menus, subtitles and objectives is so small that I can barely read it in my 26″ CRT TV. But beating the crap out of some thugs or extorting shopkeepers never felt so… compelling.
aitmanga - 04.04.07 1:40 pm
Well, this isn’t really a review, but…
http://www.deviantart.com/deviation/52005044/
MR_DNA - 04.04.07 10:47 pm
I thought GTA3 was only okay. It’s not the revolutionary title everyone seems to claim. It’s basically the same games as the 2d ones, only with a top-town to 3rd person perspective change. Suddenly, that makes it “one of the most important titles ever!”
Boot Guy Joe - 04.10.07 10:50 pm