by Gregory Gay - 10.03.06

We continue our look back on the lifetime of the Nintendo 64 today by taking a good look at two of the greatest games of that era - The Legend of Zelda: Ocarina of Time and Majora’s Mask.
When these two games came out, they were met with critical acclaim and vast sales. How did they change the gaming medium? How did they change our lives? Do they still stand out today?
Continue past the cut to see N.Rumas and I take a look at two of the best games in the N64 library.

By: N. Rumas
You’d be hard pressed to find a game that had as much to live up to as did The Legend of Zelda: Ocarina of Time for Nintendo 64. You’d be even harder pressed to find a game that met and exceeded any and all expectations surrounding it with such utter perfection and class. Ocarina of Time is hands-down the greatest video game I’ve ever played.

Miyamoto must have had a massive amount of weight on his shoulders during Ocarina’s development. A Link to the Past was an incredibly tough act to follow, and further, by the time of Ocarina’s release, Nintendo 64 had lost nearly all its momentum to Playstation. We all know how the story goes, though — Ocarina of Time took the world by storm, and did as much to revolutionize gaming as Super Mario 64, if not more. Beyond its graphical prowess and coutless gameplay innovations, what stands out in my mind as the game’s greatest strength is the emotional attachment the player feels to it while immersed in its world. This, of course, is the hallmark of all Zelda games, but I’ve never felt so deep a connection to a game as with Ocarina of Time. As far as I’m concerned, that can only be described as the ‘Miyamoto Magic’ in full effect. I swear, the man must have a jar of ‘Powder of Life’ stashed away somewhere that he sprinkles his creations with, like that freaky witch Mombi in Return to Oz.

So how does Ocarina hold up after nearly ten years? Really, really well. It takes a little while to get past the blurry textures and somewhat choppy frame rate, but once you do, you’re sucked into the game’s world so completely that technical issues never even come to mind. Significantly, the version available on the Zelda Collector’s Edition disc for Gamecube is the way to go — it features a superior frame rate, displays in progressive scan and supports rumble enhancement, all of which add to the experience. Hopefully, the Virtual Console version will get a similar treatment. Any way you enjoy it, Ocarina of Time will likely prove to be the most richly rewarding video game you’ve ever experienced.
Then - 5/5
Flawless.
Now - 5/5
Still flawless, save the blurry textures and frame rate.

By: Greg
The Legend of Zelda: Ocarina of Time was one of the best games ever created. How do you top that? How do you even continue the Zelda series without creating a pale imitation of Ocarina? The answer came when Nintendo announced The Legend of Zelda: Majora’s Mask. The answer was to make the next entry in the Zelda series as different as possible from the formula that the series had followed up until that point.
Like the GB iteration, Link’s Awakening, Majora’s Mask was a spin-off rather than continuing the traditional tale of the struggle between Link and Ganon. Link, while traveling through a dense forest, ends up trapped in an alternate dimension. As if this weren’t bad enough, a curse traps him in the body of a Deku Scrub. In addition, it looks like the moon will collide with the ground in three days unless he can do something. Luckily, Link has the Ocarina of Time still, and can turn back time.

Time is a very important aspect of Majora’s Mask, far more so that it was in Ocarina of Time. You have to time everything correctly in order to accomplish your goals. Certain things can only be done during the day or the night, and certain things will happen on each of the three days. You will also have to relive those three days over and over again to complete the game.
The concept of masks also plays a unique role in Majora’s Mask and dramatically affects the gameplay. Three (and a hidden fourth) masks will actually transform Link into the other distinct races – Deku, Goron, and Zora. Each of these forms gives Link completely different abilities – Zora link can breathe underwater, the Goron form can do a ground stomp, Deku Link can shoot projectiles. Completing the game requires a strategic use of each form. There are also twenty other masks that can be collected by completing side quests. All of them will cause special events to happen or will give Link bonuses. If you collect all of them, you will get a fourth transformation to use at the very end of the game. During the final battle, you will be able to transform into Fierce Deity Link, an all-powerful god-like form.

Music also retains an important role in the game. Like in Ocarina of Time and Wind Waker, you will learn songs and need to play music to move forward in the game. Each transformation also has its own special instrument. The songs have the same effect no matter what form you take, but they do take on a slightly different sound depending on the instrument.
Launching in October of 2000 in America, Majora’s Mask was one of the last great Nintendo 64 games. Taking full advantage of the expansion pack, it boasted some of the best graphics on the system. Everything in the game has a unique visual flare to it. In fact, because of the excellent art direction, the game still looks fairly good today.

Because Majora’s Mask stands out so much from the rest of the Zelda series, it is somewhat controversial. For many, the “Groundhog Day-esque” gameplay hook is either a strong point or a complete turn-off. The increased difficulty over Ocarina of Time was also well-received by some and alienated others. The plot and feel of the game were also noticeably darker than other games in the series. IGN put it best in this quote:
“The Empire Strikes Back of Nintendo 64. It’s the same franchise, but it’s more intelligent, darker, and tells a much better storyline”
Majora’s Mask dramatically changed the Zelda series forever. The attempt to tell a more complete plot can be seen in every Zelda title to come out sense then. The darker tone can easily be seen in Twilight Princess. The willingness to try new game mechanics shines through in Phantom Hourglass. More importantly, Majora’s Mask introduced Tingle to the series. No matter how you feel about Majora’s Mask, you do have to admire it for pushing the boundaries and trying some new ideas.
Then – 5/5
One of the best games on the system, even better than Ocarina of Time in some respects.
Now – 5/5
This game has stood the test of time. Just as good today as it was then.
You know the drill. Tell us your thoughts on Ocarina of Time and Majora’s Mask below. Let us know how you feel about Link’s various N64 adventures. Which one is your favorite? Are they still amazing games today?











ZELDA PWNS
DarkTide - 10.03.06 3:05 pm
I have been playing Ocarina of Time over again on that Gamecube Zelda disc. It’s my favorite Zelda game by far.
DarkTide - 10.03.06 3:10 pm
I think Majora’s Mask would have been better served, had it been released on the Gamecube and cel-shaded. A cel-shaded, dark zelda release title. Now wouldn’t that have been something?
Cyberg-Ares - 10.03.06 3:27 pm
I absolutely believe that MM is superior to OoT, by far.
Tigt - 10.03.06 3:28 pm
Even though OoT was far superior in many people’s minds, there are some parts in Majora’s Mask that stand out more in my mind. The scene that reunites a father and his daughter. The nght dancing scene with the sisters. The Tree at the end.
Cronotrigger913 - 10.03.06 3:29 pm
Zelda is one amazing game.
Matt Ducky - 10.03.06 3:29 pm
Zelda OoT and mario 64 are the only N64 game I keep coming back to.
NoBullet - 10.03.06 3:54 pm
I never liked Majora’s mask. Maybe it was just overly complicated. But I’ve played OoT through at least 6 times, and I will again in November. (Well, maybe not until after I beat TP…) I love it.
Hurricane Mario - 10.03.06 3:55 pm
“It takes a little while to get past the blurry textures and somewhat choppy frame rate”
I couldn’t do it in 1996 (N64) or in 2003 (GameCube port). I don’t believe that I can somehow do so now. OoT disappointed and bored me all the way up to Jabu Jabu when the suckiness just grew to be too much to bear. Maybe there’s a good game somewhere in there, but the horrible graphics, poor control, and grating sounds don’t give me any real desire to play further.
In my book, OoT and MM were almost as bad insults to the LoZ name as Mario 64 and Sunshine were to SMB. On the other hand, we eventually got something playable in the form of Wind Waker, whereas SM Galaxy doesn’t look to correct matters.
eM - 10.03.06 3:57 pm
You pick Wind Waker over the other Zelda games. Riiiiggghhttt…
Cronotrigger913 - 10.03.06 4:02 pm
@ EM
I’m almost afraid to ask which games you like.
Rusty Shackleford - 10.03.06 4:03 pm
^^ I disagree completely with you, EM. Ocarina of Time, Majora’s Mask, and Mario64 were monuments in videogaming for their time, and still to this day stand as firmly and proudly as ever.
octorok - 10.03.06 4:04 pm
And how were these graphics crappy in ‘98? I don’t recall anything looking that good, blurry textures and all.
Cronotrigger913 - 10.03.06 4:05 pm
Yeah, OoT was the best looking game on N64. It’s a fact.
Hurricane Mario - 10.03.06 4:06 pm
yay
ENiGMA - 10.03.06 4:11 pm
Zelda Ocarina of Time… Where to begin. This game is simply a masterpiece. It’s like Da Vinci’s Mona Lisa. When I first played this game, I was blown away, and more than that, I was totally hooked. This game was magical. I didn’t know why I couldn’t stop playing. I really have nothing else to say other than that this game was incredible. That’s really all you need to know.
Matthew - 10.03.06 4:16 pm
EM, are you serious? Well, there’s some that see and even play, and still don’t believe. You may be one of those people. Of course, if you went back to those games during this time, it might be a different story, although they are still great games. But back in the day, those games were insane. They were amazing. They weren’t just great, they were revolutionary.
Matthew - 10.03.06 4:22 pm
The Legend of Zelda: Ocarina of Time is the greatest adventure game I’ve ever played. To this day, I’ve played it 7 or 8 times, including the Master Quest twice. It never gets old, it always keeps my attention, and I continually find new things that further my appreciation of this monumental game.
Why do I continue to play it? The experience…. The feel of being Link, the brilliant atmosphere and lore of Hyrule, and the music; together these things combine to produce an all encompasing experience that goes right down to the bone. Even today when I hear the ‘Hyrul Field’ music, I’m brought right back to that essential emotional component of the grand experience, the vast and timeless aire of Zelda’s core, and the reason I keep coming back for more: The adventure!
octorok - 10.03.06 4:25 pm
I still consider OOT to be the best game ever made. Hopefully TP will top it.
broon - 10.03.06 4:30 pm
yay! give Majoras Mask the respect it deserves!
Alex - 10.03.06 4:34 pm
Well, I didn’t actually PLAY OoT, I watched somebody else play it. And I had lemon juice in my eye, and it was during the hour that my glasses were at lenscrafters. But from what I could tell the graphics were really bad. Also, I haven’t played Mario 64 but I don’t really want to. It looks gay. Crash Bandicoot totally invented and perfect 3D platforming.
FAKEem - 10.03.06 4:49 pm
ZELDA RULES!!!
End of story. End of Story. END OF STORY.
If I had to choose to play only one game series for the rest of my life I choose zelda.
Naveed - 10.03.06 4:58 pm
you should probably stop there EM
cronotrigger - 10.03.06 5:17 pm
It just so happens that I bought the Collecter’s Disk at an EB YESTERDAY. I’m very glad I did; my N64 died when my sister lost the power cable, so I’ve been OoT and MM-less for almost 5 years. Having these games again will probably raise the standards by which i judge other games. Again.
Jonathon - 10.03.06 5:20 pm
Just going to say, Link’s Awakening was never on the GBA AFAIK. There’s a GB version and a DX version on the GBC.
Meophist - 10.03.06 5:41 pm
@ Meophist:
You’re right, that was a typo on my part. I should have caught that, as I have both versions.
Greg - 10.03.06 6:03 pm
EM — I’m afraid of you. That’s all.
RYOJI - 10.03.06 6:22 pm
Ocarina of Time gave me fond memories of games when I was little, it’s such a fun game. Master Quest can get extremely tough at times too, I’m still working through it now and again
I never was able to finish Majora’s Mask though, my friend took it back when I was at the Water Temple. I liked it a lot, all the masks to collect and all the cool characters.
I hope Harvest Moon is included in one of the next retrospectives…
videogamer3586 - 10.03.06 7:05 pm
“You pick Wind Waker over the other Zelda games. Riiiiggghhttt…”
Over the N64 and CD-i games, certainly. Over Minish Cap, LoZ, OoA and AoL, maybe. Over OoS, LttP, and LA, definitely not.
WW fixed the badly broken camera of OoT/MM. It fixed the messy aiming controls. It fixed the terrible sound quality. It fixed the shoddy framerate. It fixed the horrendous graphics. It fixed the stale and outright disgusting atmosphere.
True, WW featured far too little dungeoneering and far too much sailing, but at least the game was *playable*.
“And how were these graphics crappy in ‘98? I don’t recall anything looking that good, blurry textures and all.”
Link to the Past came out seven years earlier. Link’s Awakening came out five years earlier. Both still look good today. Full blown polygonal graphics just weren’t mature enough to stand on their own feet until the DC era — it showed in the N64 era to those who looked past the hype and it’s blatantly obvious to all now.
“Yeah, OoT was the best looking game on N64. It’s a fact.”
Paper Mario looked a *lot* better.
“EM, are you serious? Well, there’s some that see and even play, and still don’t believe. You may be one of those people. Of course, if you went back to those games during this time, it might be a different story, although they are still great games. But back in the day, those games were insane. They were amazing. They weren’t just great, they were revolutionary.”
Yes, I’m serious. Yes, I may be one of those people. I don’t deny that Z64 and M64 were revolutionary — I just deny that they were good entries in their respective series, just as I have since the N64 era.
Hey, you don’t have to feel the way I do; judging by the sales of the GTA and Final Fantasy games, plenty of people disagree with my views. If you enjoy the games, all the more power to you.
eM - 10.03.06 7:24 pm
The second “EM” is obviously not from me, BTW.
eM - 10.03.06 7:25 pm
Why didn’t people like Majora’s Mask? Some people really hate it, and I never understood why…
yanipheonu - 10.03.06 7:55 pm
Stop feeding the troll.
octorok - 10.03.06 7:57 pm
I agree with this article about the Zelda’s withstanding the test of time; I just happily finished Majora’s Mask this 2006 for the first time. However, it seems utterly and unfairly biased to say these games withstood the test of time while the Rare FPS did not.
BreakfastPills - 10.03.06 8:39 pm
I don’t like the storyline, or the fact that you have a timeline in Majora’s Mask. Ocarina of Time, however, is the best game ever.
brennan - 10.03.06 8:58 pm
Asking raving nintendo fans if they think Zelda: Ocarina of Time is as amazing as it was is like asking a starving man if he would like an amazing meal….?
I would say OoT was amazing, and I loved playing through it. However, whether I would put as much time into as I did 8 years ago or more is another story.
As for Majora’s Mask, it came out the day PS2 came out. I ended up getting it instead of a PS2 (for the time being) and was pretty confused by it. Also, it was really dark on my TV, like alot of games that used the expansion thing (donkey kong, perfect dark). I went back and tried to beat it a few years later, but to no avail.
I think it was good, but I can’t remember it. I will probably play through it on the virtual console when it is released.
I would have to say Ocarina of Time, would be my favorite.
Ralph - 10.03.06 9:18 pm
Well EM, you gain some credibility back because some guy used you’re name. That post did sound a little fishy to me..
Anyway, I see what you mean by “style” and not graphics. You tend to side with 2D art, rather than 3D art, which is fine. But what, did you skip a generation of gaming just because you didn’t like the young 3D graphics? Even though it pales in comparison to Dreamcast 3D, it was still nice looking. That “style” I enjoyed very much. The cartoony animation and color palette used by MM and OoT was great in my eyes.
And if you want, I wrote an article on the site I work for (shameless plug) about graphics and how they can help gameplay. It somewhat relates to what you said, but the comments added relate to it even more. Check it out.
http://videolamer.com/index.php/902
And don’t take what I said as a showing of douchebaggery. When people talk smack about Zelda, I get a little defensive, so I apologize.
Cronotribber913 - 10.03.06 9:20 pm
…messed my name up, sorry
Cronotrigger913 - 10.03.06 9:21 pm
@EM
I agree with a lot of what you are saying. 3D does not age well. And early 3D can sometimes just be painful. Look at Virtua Fighter, amazing for it’s day, looked primitave only 3 years later. But King of Fighters ‘94 still looks great today. I mostly skipped the N64 generation and embraced 3D when it was far more polished on the Dreamcast.
However I find that mario 64 is a fantasic game and was truely revolutionary. Also compared to all the other 3D console games out at the time, it looked amazing.
Sadly I had more or less abandoned the N64 by the time OoT was released. It wasn’t until the Gamecube port that I actually played it. (I know, blashphamy) By this time the graphics were not overly impressive, and the camera had issues, but the game itself was very solid and I enjoyed it very much. Not as much as a Link to the Past, but very close.
Guys, let EM have his(her?) opinion. Not everyone likes OoT and EMs reasons are valid.
But EM, most people DO like OoT, And goiong to a Nintendo-centric site on the week of the N64’s anniversary and saying you don’t like OoT is like going on a XBox site and bad-mouthing Halo.
Vinnk - 10.03.06 9:44 pm
When i first played Orcarina of Time, all of the puzzles were really hard, I couldn’t even figure out how to give the stupid bottle to the King Zora. But it still looked amazing and the music fitted every place to a tee! Oh and i’m still trying to pass Majora’s Mask (3 years since I had a working 64 controller!).
Bainick - 10.03.06 9:54 pm
Ocarina of Time was nice, but I loved Majora’s Mask. I know I’ve put more time into MM than any other Zelda game, not so I could rush to the end, but so I could collect every mask and complete my Bomber’s Notebook. I also loved the time travel, the idea that you know what’s going to happen so you can prevent something bad from happening. MM was even better than “Groundhog Day”.
For example: At the very beginning of the game when you get into town, you see some odd kid in a mask checking the mail. Through some investigation, you eventually figure out who he is and why he’s there, but it takes several periods of three days in order to finally figure out how to help him. It’s actually one of the very last things I did in the game.
Majora’s Mask is definitely one of my favorite Zeldas, up there with Link to the Past and Link’s Awakening.
A note about graphics: Much better that OOT, and surprisingly good to this day. See the tree at the end of the game. MM running in Progressive Scan is a thing of beauty.
Lemond - 10.03.06 9:56 pm
Personally, I MM is my favorite Zelda game. The sidequests and the “pick up” and play sort of thing that MM offered appealed to me. Also, whether or not many people agree with me, WW is my second pick. No offense to OOT, and it was a great game, but it’s my least favorite 3D Zelda.
Rasengan_Master - 10.03.06 10:34 pm
Ocarina of Time is a bit like Zelda’s answer to final fantasy 7, in that all these people who never heard of zelda are like: “zelda? never heard of it.” Then they play ocarina and they’re like: “I am the Zelda guy! Best zelda everrrrr!” and they start wearing green t-shirts and breaking their mum’s pottery for rupees or whatever.
Of course, OoT was superb. I still have vivid memories of getting the big goron sword and going fishing and the like. I remember how I used to watch the game in demo mode at stores before I got to play it and it shows the part where these two evil witches battle link and he uses the mirror shield to reflect their ice and fire magic back at each other and it’s like “this is soooo frikken cool!” That was a really wise part of the game to show in the demo cause it was really great. I’m gonna try and not start playing TP straight away when I load it up but wait and see what it demoes after a while. Anyway, Ocarina didn’t so much change my life and make me go: “oh, best Zelda eveerrrrr!” but I was thoroughly delighted with the experience. Never got to play MM and have been looking forward to the chance on the Virtual console.
I don’t think I can love any other Zelda as much as Link’s Awakening. At it’s core it has all the ingenius items and puzzles that that the modern Zeldas have, plus a certain unique and adorable charm that I don’t even see in LttP, one that I have not the skill to put into words.
Touch FuzZy, Get DizZy - 10.04.06 12:27 am
I loved MM more than OoT.
Probably due to the fact that I sort of expected a lot of things to happen whilst playing Oot, but it takes time and patience to move the story along (not to mention wit). MM was easier to digest (for me, atleast) and it’s quirks attracted me (3 Days, Masks, Transformations, etc). I never really gave OoT the time of day, no matter how much I tried to get into it. Now, it’s probably a different story. But MM will hold a special place in my cold gamer heart as my favorite Zelda title. Sorry fans, Wind Waker didn’t do it for me (I even loved the cel-shading).
Eh
TheManInWhite - 10.04.06 2:11 am
What else can be said about OoT.. when my brother got windwaker i played OoT through before even touching windwaker. Just says something when its the only videogame in the London Design museum!!
marcamillian - 10.04.06 4:53 am
I desperately want to play these two titles again. These games left such an amazing impression on me as a kid, and reliving them would be wonderful I’m sure. (I did the same with Chrono Trigger last year and loved every moment of it, again!) I never got to beat Majora’s Mask — I was waiting to get all the extras before I moved on to the final boss, and now I don’t have the game anymore…
Well, VC here I come.
Scypher - 10.04.06 6:19 am
I don’t care who you are or what your “taste” is… if you think Ocarina of Time/Majora’s Mask are overrated then you are a paltry excuse for a gamer. If this EM person can have his opinion (as horrible as it is) then hey, I can have mine too.
Ocarina of Time captured my imagination the first time I played it in a way I can’t fully describe. Its follow-up Majora’s Mask is one of the most amazing games I have ever played and probably my favorite of all time behind Yoshi’s Island. These two games define the Zelda series in all its glory and represent everything that most other games aspire to be.
Wind Waker, while enjoyable, was not quite as ground-breakingly amazing as OOT or MM for me.
Pikachelsea - 10.04.06 9:55 am
I agree to an extent with the people saying that 3D doesn’t age well. however, i can’t help but think that a few years ago, i would have said that Atari graphics didn’t age well. I remember when the SNES came out, everyone looked at NES graphics and laughed. But now, retro graphics are so much in style that people make big bucks from t-shirts with intentionally blocky space-invaders on them. Tons of great web sites base their layouts on the retro look. And what the heck is super paper mario if not a shout out to the original NES world? In a few years, i have a hunch that chunky, blurry 4th-generation graphics might just stir up the same kind of nostalgia that nintendo and arati graphics currently do… partly because so many of the games were just so good in spite of the visual limitations. we will see t-shirts with blocky OoT link on them… and we will buy them. (if they don’t exist already, that is)
sean but not heard - 10.04.06 2:20 pm
Zelda FTW, nothing much to be said, lol.
Henry - 10.04.06 10:14 pm
Ocarina of Time was one game that gave you a real, believable world. It just sucked you right in. I don’t know why Wind Waker didn’t have the same magical effect on me…cos it’s basically more of the same, I guess, and by the time I started Wind Waker, there’s an odd familiarity with the game world. Or maybe it lacked the Miyamoto magic? It seemed that way to me…And I hated traveling by boat…. and the camera didn’t seem as smart as OoT.
Majora’s Mask seemed like a forced product to me (although more inspired than other developer’s sequels)
shingo - 10.04.06 10:36 pm
Zelda was an absolutely amazing game, but even more amazing was Super Smash Brothers. OMG that game had me hooked from the moment I played it. Surprisingly, no has done any look-backs on it…..
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