by 4ndy Thai - 08.14.06

I was faintly amused when multiplayer gaming first started to become popular. Sure, a few kids would naturally gravitate towards this novel approach to gaming, but I never imagined its popularity would reach such overwhelming proportions. As the last few years rolled by, my amusement has changed to alarm, and within the last year it has turned into outright horror.

I always believed we gamers had one thing in common: antisocial tendencies. Video games serve to assist me in my goal of occasional escape into another universe. My quest for escape did not include dragging real people along with me on my journey, since real people were the primary thing I was trying to escape from.
The entire appeal of gaming was in leaving this chaotic and unpredictable world for the comfort of a somewhat predictable but at the same time strange new world, created by programmers I envisioned as being a lot like me. Super Mario and Final Fantasy were among the first games I played, and I bathed in their warmth for a long time. Exploring their universes was pure joy. Sure there were enemies to fight and challenges to overcome, but they all existed entirely within other universes and had nothing to do with this one. My quest for escape had been realized.
The joy I felt would not have been possible had there been an umbilical cord attaching me to the real world. When I am experiencing a profound moment in gaming, it happens in part because at that moment I am relying on nothing from the outside world to do it other than electricity. I can go to another planet in the middle of the night without worrying in the slightest about an Internet connection, or finding a like-minded player to supply me with a part of the game experience. The best games are self-contained, which also means they are permanent. I can still enjoy a trip to the Mushroom Kingdom to this very day, and will be able to as long as I maintain a Nintendo to play it on.
Shigeru Miyamoto’s games (Mario, Zelda) follow these principles: they are micro-worlds bulit detail by delightful detail. In his Master’s Thesis for Georgia Institute of Technology, Chaim Gingold describes Miyamoto’s works as “miniature gardens.” Gardens, like games, are compact, self-sustained worlds we can immerse ourselves in… A miniature garden, like a snow globe, model train set, or fish tank, is complete; nothing is missing, and nothing can be taken away. Miniatureness makes a garden intelligible in the mind of a player, and emotionally safe in his heart. Miniature scale, clear boundaries, and inner life help players wrap their heads, hands, and hearts around a world. Miyamoto’s games delight us with their details and invite us to get down on our hands and knees to see inside.
Multiplayer games, on the other hand, generally rely on many things, not the least of which is the company of which is the company who made it still existing and operating servers. I have doubts as to whether you’d be able to relive your favorite multiplayer games ten or twenty years from now. The word “multiplayer” has come to be synonymous with “disposable.”
Standard multiplayer games don’t bother me at all, since most are designed with a thoughtful single-player component, and I can simply play that and ignore the rest. But the thing that caused my initial amusement at the trend to change to horror was the massively multiplayer game. The thought that anyone would even want to experience a virtual world with non-virtual people was foreign to me. And when these games became popular, it seemed like the entire world was flocking toward them exclusively, I began to realize that the “average gamer” was no longer a lot like me.
My opinion is hardly unique, although in recent years it’s become less and less common to see it spoken about, since those who admit to sharing this outlook are quickly chastised and branded a luddite by the teeming throng of humanity known as multiplayer gamers. After years of being beaten into submission on various online forums, I had given up and returned to my hovel with my tail between my legs. But I now emerge to climb to the soapbox proudly wearing my red badge of courage.
It has been a very difficult thought process for me to accept: That this is the way of the future. That it is no longer acceptable to be antisocial. That when video games became mainstream, normal people would begin to dictate which games would get produced, leaving social misfits and outcasts behind.
Yes, I’ll always have games like Metroid Prime and Shadow of the Colossus so that I can still realize my fantasies. But I used to look forward to all technological breakthroughs for the computer, since they were furthering my cause. In recent years, those breakthroughs have been tremendous, and yet I cannot enjoy them since progress is now geared toward people who have no real need to detach from life for a few hours, and when they do, they don’t want to do it alone.
Am I bitter? No. It’s just an example of evolution at work. I’m just disappointed that the potential I dreamed about for this medium has fallen by the wayside to make way for the needs of the masses.











I always want a real player, when I play Pac Man. 2 Player Mode. Online play seems so isolated.
Dobutsu no Mori - 08.14.06 9:53 pm
I feel exactly the same way. I play video games to avoid real people, not to interact with them in a more frustrating way. There are a lot of things I like about Xbox Live, but getting my ass kicked by l33t-speaking uber-nerd gamers who have far more time than I do to practice their deathmatch skills is not one of them: http://www.demonbaby.com/blog/2006/05/e3-ramblings-and-xbox- live-terrorism.html
I hope the multiplayer obsession is just a trend facilitated by technology, and will go away when the novelty wears off. Until then, thank God Nintendo is still delivering fantastic immersive and timeless single-player experiences.
Rob - 08.14.06 9:55 pm
When it comes to multiplayer games, I play it to enjoy the challange since it usually requires more skill then single player. However, I do dislike how there are many people who interact on the internet however they like since there are no repurcussions. I believe it is because of that freedom that makes multiplayer games fun, but also easy to harm. I think the best way to enjoy a multiplayer game is with people that share the same interest in the game and “online” morals as you do.
Evil_Monkeys - 08.14.06 10:05 pm
There will always be single player games out there. You need not worry. In a time of World of Warcraft and Halo, there is still Elder Scrolls IV, Zelda:TP, Half Life 2: The Episodes, Resident Evil IV. There are just some things that works better in single player gameplay. Single player games will be around for a long time.
If anything games will still have a good single player side to the gameplay. Look at Spore, it is a strong singleplayer game with the capability to go online to make it all the more fun. Multiplayer is an addition to add further enjoyment in a lot of games.
Also a multiplayer aspect of the game can bring a lot more enjoyability to a game. Maybe you have a bad experience but I think I am in the most awesome Everquest 2 guild right now. There are lots of bad experiences out there, it’s too easy for anyone to be an asshat when anonymous behind a monitor or tv screen. But try to get into some organized gaming. Playing with friends is the most enjoyable multiplayer gaming there is. This aspect is what makes Super Smash Brothers so fun.
Also, sometimes it is just a lot more challenging to play a fellow gamer than it is than some AI script, no matter how advanced it is. Outthinking your friend is way more satisfying than outthinking the computer.
There are a lot of good multiplayer gaming experiences to be had out there and I think that one day you may find one that you will really enjoy.
Gongonzabar Farbin - 08.14.06 10:18 pm
This realy hit home for me, i love plaing game to escape, that why Twilight Princess will be the best game i have ever playd, because i can not think of a better universe to escape to then HYRULE!!!I am also very glad to see Metroid Coruption not taking the multiplayer road.
Great read!!
Alex - 08.14.06 10:27 pm
I have to agree… MMO (anything, rpg, fps etc.) evolved into the same things real life is. Over-competitiveness with a few isolated jerks here and there.
So basically, the same thing as the real world. But with elves, purple people and plasma guns.
Sometimes is hard not to be disappointed.
Paulo - 08.14.06 11:02 pm
Maybe just a little bitter but you are not alone. Final Fantasy XI is the one FF I will probably never play simply because it is an MMO (the award for FF that *I wish* I had never played goes to X-2).
Shaun Inman - 08.14.06 11:09 pm
You’re completely right.I feel exactly the same as you, 4ndy. I understand completely. My favorite games are games like planescape and the orinal deus ex, immersive worlds with fantastic characters, where the story is most important.
I wouldn’t say that I don’t enjoy multiplayer gaming, but it has alarmed me to watch its popularity soar, to the detriment of these kinds of engrossing single player adventures. Plus, there is a very real feeling for me that each big FPS is really just Quake over and over again with no serious improvements in gameplay experience.
I think you need not draw such serious conclusions about the way of the future just yet though. Anything can happen. We forget it because we are on the internet, where everyone talks about xbox live all the time like it is the best thing ever, but online gaming is still a fairly small part of gaming, in a sense.
Out of 25 million or so (roughly) xbox owners how many use live? Last time I checked (admittedly a while ago) the stat was 2 million. Maybe it’s shot up a few million but that was the middle of last year. Could be 5 million now if you want make generous assumptions. So 5 million out of 25 million(ish.) The gamecube is about th same sales figures (slightly less, everyone likes to point out) with no online, and ps2 is something like 110 million or whatever? Shipped, probably, and it does have online capabilities, but I’d be astonished if they aren’t even lower than the xbox, live being microsofts unique positive feature. Still even if I assume there are 5 million ps2 owners online, thats another pretty generous assumption.
So out of 160 million consoles sold (again, that’s rough) it’s probably less that 10 million online? I mean, it’s not xboxlive’s pulling microsoft out of its billions lost to xbox hole! What about the DS? The online is FREE! Why aren’t more people using it? All of us internet nerds talk about online so much, it’s important not to get carried away with this ultimately tiny part of gaming that doesn’t mean quite so much to average people.
Of course anyone claiming online isn’t definately where we are headed for the future will inevitably get arguments like:
“What about world of warcraft? Thats the biggest mmorpg ever and has a larger online population that certain real countries!”
To which I respond, yeah, but WoW is a BLIZZARD GAME. Look at starcraft. It took the rts to new heights with its amazing world (dearly loved even by a single player gaming whore like me) and it’s ingenious balance between 3 awesome races. It’s sold gazillons and in Korea it is a televised professional sport. Does that mean every developer should rush out there and makes RTSes because that is where the future of gaming is? Trust me on this one - Wow is the peak of the mmorpg, not the start of it’s rise. People will still be playing it 10 years from now, easy. Whatever comes next for mmorpgs, be it world of starcraft or whatever, it will borrow heavily from WoW and build on it a lot less than Wow built on what came before it. Kinda like warcraft III stealing everything from unit types to plot twists (what Arthas has turned evil!? He stole that from Kerrigan!) from starcraft.So yeah, 40 years from now, when everyone’s brain is connected to highspeed internet, I think multiplayer gaming will consume all, but not for a long time!
Sorry, that was way too long for a comment! More like a freakin’ article. My point is, I still believe enchanting single player adventures are best and I have hope they will prevail against the seemingly growing popularity of online multiplayer games. Or “LoZ: TP ftw,” since I’m out of space.
Touch FuzZy, Get DizZy - 08.14.06 11:11 pm
Yay Metroid Prime! Talk about minute detail… here’s to hoping they don’t ignore that in MP3 or Twilight Princess…
Rhyhon - 08.14.06 11:12 pm
Its like you read my mind, 4ndy. Thats one of the best articles i’ve read in a long time.
Clay Handley - 08.14.06 11:34 pm
the only multiplayer games i liked to play were fighting games…unless im playing someone far better than me, or someone who just spams low kick the entire fight
contra was fun two player, also
mikey - 08.14.06 11:41 pm
I really have to agree here. I play games to escape from the real world, not bring part of it with me.
Daniel - 08.14.06 11:59 pm
Down with MMO(insert genre here)s! One thing that is foreign to me about those games is you have to purchase them at a comparable price to any other game then pay a monthly fee just to keep playing the game. I don’t want to pay $200 to play a game for a year.
geekRECON - 08.15.06 12:26 am
… It was never acceptable to be antisocial. Where did you get that idea?
rdkenshin - 08.15.06 12:46 am
Its about who you play it with! Sure you need to escape from many people in your day-to-day life but bringing someone along that you like makes an adventure all the more adventursome!… hmm… maybe what we need is more easily playable cooperation games instead of versus games. Cooperation is a neat feeling, exploring a new world together with a good buddy or whatnot.
Blake - 08.15.06 12:54 am
I like how the multiplayer on most DS WiFi games is done. Because some games disallow chatting altogether, or only allow it if you have someone added as a “friend”, it really limits the amount of dumbass-ness that you’d encounter, outside of offensive usernames, emblems and idiots that leave right when they win/lose, to attempt at protecting their WiFi score. This is sort of a middle ground between isolation of singleplayer and the added difficulty of online play. I especially like the fact that there’s no chatting in Tetris DS; that game takes way too much of my concentration to be distracted by dumbass comments, when I’m playing my best, which is where I’m like dropping tetrominoes in less than a second a piece.
LuckyBum - 08.15.06 12:55 am
Like Touch Fuzzy, I have a lot to say about this. First of all, great piece and kudos to you, 4ndy, for bearing your soul on this matter. Second, I agree with your feelings to an extent. I will always prefer single player gaming. However, I think it’s worth making the distinction between online and offline multiplayer. I, like you, abhor online multi. I will never enjoy it. Offline is a different story. Some of my best memories of college are getting together with friends for round after round of SSBM. As other commenters mentioned, beating your friend face to face can be much more satisfying than beating the CPU.
Don’t get me wrong, though: if I had to choose between Zelda, Metroid, etc., to play alone, and Smash Bros. or whatever to play with others, I’ll always go solo. I think that this is a choice that most gamers would make. Besides, there is plenty of room for both types of games and gamers to coexist. On top of that, the revenue from online (and offline multiplayer) games will surely prevent the industry from growing stagnant and (worst case scenario) die. So your bleak outlook on the current and future impact of the popularity of multiplayer gaming seems unfounded.
Geoff - 08.15.06 12:56 am
Yeah, I think also of note is multiple people having a lot of fun on a single player game together. I remember when Resident Evil 4 came out my friends and I gather around and have a great laugh. That’s RE4 for you, watching other people play it is more fun than playing many games would be yourself.
Grabbing Twilight Princess at launch and sitting back and watching the intro with my mate, then playing Janken for who gets the controller, will be fun too.
Touch FuzZy, Get DizZy - 08.15.06 1:25 am
I enjoy some multiplayer games. I like super monkey ball, smash bros and some of the mario party games. Those are all fun to play with other people. But as fun as that can be, it can’t compare to playing through a game like zelda on your own. Because you get to go on your own adventure, in your own world and completely forget about real life. Playing a multiplayer game with a few friends is fun. Its just Online multiplayer games I can’t stand. But as video games do become more and more mainstream, I can definitly see all the uniqueness and creativity being thrown right out the window and everbody will probably end up playing multiplayer madden or some shit.
mike - 08.15.06 2:16 am
I pretty much agree with the point, that online multi-player cant be better than a good old single player experience. BUT! Just yesterday my buddy and I were playing “Burnout 3″ (PS2) online. Its so much more fun that way, after you´ve beaten the whole single player experience out of it. The way real people react and play the game is just so different from AI. You get a whole new experience out of it and can play it, even if you have totally completed the game. Im like you. I often just want to get out of this world and sit on the shores of my AC:WW, catching some sharks. But being visited by beloved friends once in a while is really a good thing. And Im talking FRIENDS here. How awesome is it, if you are able to share youre happiness about a game with someone?
Always headshooting the same AI over and over and over and over again gets boring. Believe me. I was a freaking nerd, when it came to “Golden Eye (N64)” for example.
But being able to even enrich the game with real Intelligence, not predictable and possibly even as good as you are is just the point, why online- and “normal” multiplayer even exist!
For me its just added fun to good singleplayer games.
Beating the crap out of friends in New Super Mario, crushing down lines in Tetris with friends (nowdays alike than back on the good old GameBoy), getting first in a race, just a milli-second before youre enemy in Burnout, getting a present and a nice letter from a beloved one in Animal Crossing.
That all are experiences, you will only get through multiplayer. And being able to do so online is just the next logical step, not to be tied to one spot and one console.
AND last but not least. The underdog of gaming. The one thing im always anxious about, when a new game comes out.
HOW AWESOME IS Co-Op?!?!?!
“Time-Splitter (PS2)” crappy backwards graphics, but awesome in Co-Op.
“Rogue Squadron (GC)”, awesome to share with a friend.
AND YES. I just recently played “Secret of Mana (SNES)” with two of my best friends. And believe me, when I say, that it was freaking hilariously awesome.
No words to discribe, what that can get out of games, just in an added boost!
I really see multi- and online- gaming as additions to normal gaming.
Thats that, Im out.
CU
(and watch out for tylerstyle in any online world, youre experiencing, maybe, just maybe, youll see me)
tylerstyle - 08.15.06 2:56 am
This isn’t really anything special, it’s just that art (videogames) are changing along with the demographics and generation of people who play them.
People like you and me are really generation X loners, people who believe in the utter success of a single individual against a darker world.
But the generation AFTER us, the new kids on the block, are the millenials, a generation that believes not just in success, but teamwork-based success. They believe in qualities like leadership, cooperation, and group identity and are the main reason that myspace exists, and are a contributing factor in the success of WoW.
Of course, you’re not complaining, so don’t think I’m chastising you. I just wanted to shrug my generation-X shoulders and say that this is merely expected change, the same change our parents had to experience, and their parents too.
Soon enough, us Gen-Xers will be the seniors… and the key to not being shut away in a nursing home will be to remain active, eager, and flexibly open-minded.
~Carmine M. Red
Kairon@aol.com
Carmine M. Red - 08.15.06 3:20 am
I like pwning n00bs.
djchump - 08.15.06 3:51 am
Whoa! When did the concept of generations have to come into it? Sorry Carmine, but generations are meaningless concepts dreamt up by those who would lump people together for their own purposes. Do ‘the millenials’ really believe in teamwork-based success? I’d love to see some real evidence for that.
Sorry. Personal crusade.
I have nothing further to add, except that I had once worried that Miyamoto’s comment that Twilight Princess was ‘the last Zelda as we know it’ meant that the following Zelda would be some sort of MMORPG… But I guess we are safe from that. Aren’t we?
Willo - 08.15.06 3:59 am
After realising I spend a lot of time in World of Warcraft avoiding people, finding quiet spots, I’m about to make a one off comic about it.
Nice to log on and see this first thing.
wht.rbt - 08.15.06 4:38 am
I don’t like MMORPGs. They just seem to bland and unimmersive.
But multiplayer action games can be a real blast if you choose the right one. I enjoy Gunz for its faced paced gameplay despite having the absolute worst community (and netcode) ever populated.
The problem is that not everyone can force other people to play their favorite games with them. The only person I know that plays games that I have access to likes games I don’t really care for, so when I try and get him to play a game with me, he gives up within five minutes because he needs to get stuff done on Lineage II. That’s why I play online games, even though the community is ultimately the worst. (The game in question that I tried to get him to play with me was Tales of Symphonia, by the way).
We need more games that are geared toward adventuring together and easy communication, and making sure that people doing stupid things won’t hold other people up as well as giving the freedom to make people shut up if they’re annoying. Games like Resident Evil Outbreak tried this, but didn’t catch on since a network adapter for PS2 probably isn’t the most common perephrial.
Deku_Kat - 08.15.06 5:06 am
Single player games (built for mainly Single player anyway) still outsell games made for multi-player.
Games such as Dead Rising, Grand Theft Auto, Legend of Zelda, Project H.A.M.M.E.R., [insert any wanted RPG here], remain the most talked about for upcoming games.
I have no issue when it comes to multi-player games, unless the game forces you to play it as a multi-player game or else you can’t enjoy it, beat it, or do tasks within reasonable times.
Some MMORPGs are like this, but many still allow one to play solo and still get a lot out of it.
Phantasy Star Online and City of Heroes for example both have rich story lines for those who play online, but never take part in groups.
Other MMORPGs, such as the wonderful Space Cowboy, is basically a single player game that has others playing at the same time and could assist you or harm you (but not if you don’t want them to).
http://www.spacecowboy.net/
In case you are interested. It’s free by the way, involves flying around in a fighter jet/ship
Of course I am a puzzle fan, and have been playing multi-player strongly since Nintendo came out with the Gameboy, Tetris, and the Link Cable.
I do hate X-Box Live though.
Not for the service that is, as that is quite good, but mostly for some of the people.
After several games where people were using gay as a bigoted insult, jew as an insult ( I feel sad for anyone who does that), constant swearing, and all that un-fun stuff, I just stopped playing it.
Sure I can stop listening, but I really shouldn’t have to.
Same goes for Battle.net, but of course there it’s just typing.
Tis be a shame being unknown (or the idea of being unknown) can lead to some being fools and bigots.
Kenofthedead - 08.15.06 7:29 am
You bring upa great point. However, by saying tha tyou are anti-social for not enjoying multi-player gaming, that inplies that people who do play online games ARE social. Hardly the case. Linking up at midnight to interact with other characters in a virtual world I would hardly consider being “social.” What draws them to the games is the fact that they are playing against a human mind instead of the AI of the computer. They are hardly there becasue they want to broaden their social horizons.
So online gaming is a bit of a quandry. Yeah, it’s uniting people around the world like never before, but for what good?
That being said, I’m with you. I’ve never been a huge proponent of online gaming. (With the exception of racing sims. I love playing those online. I used to enjoy the Jane’s Flight Combat sims online, too.) I much more enjoy games that immerse me in another world and tell a good story. But I dont’ do it to “escape” from people and I don’t feel it makes me anti-social. It’s simply a place for my imagination to play, a way for me to experience doing somethine I could never do in real life. I mean, where else can I go but video games to take on a Star Destroyer. Where else will I ever roller blade down the side of while at the same time doing crazy flips and tagging the wall as I go?
Ah. games are good. Dang. The work day is just starting. What I’d give for a long lazy day over winter break with my old N64 or my Dreamcast.
Gravitymachine - 08.15.06 8:23 am
I really enjoy playing Dofus because I have such a cool guild of neat and fun people, but I also like to whip out Kingdom Hearts 2 for that complete immersion (and fun).
yep yep
Harukio - 08.15.06 8:41 am
I could have penned these words myself, as this is exactly how I feel. Online is great in many ways… primarily the challenge aspect… but there are other things such as hackers that can utterly and completely ruin a game. The first time I was playing Metroid Prime:Hunters online and realized that my repeated headshots were having no effect on my adversary, a little bit of my love of that game died. Then the dude started flying across the screen to an unreachable perch, and I became so frustrated that I defiled my virgin disconnect statistics.
Simply put, hackers suck, and the only way to avoid them 100% is to keep the game as one of these “self-contained gardens”.
I’d take a garden over a theme park any day.
Enigma7 - 08.15.06 9:26 am
Holy cow! I’ve never seen such incredibly long comments
N Rumas - 08.15.06 9:32 am
i agree 99% with you im not going to lie i did have fun with my free 10 day trial of WOW but its not something i could dedicate my life to. I am horrible at metroid prime hunters.
in my opinion it is the worst metroid game out there. I can rarley win a match online and the single player mode although fun seemed to lack something that made it feel truely “metroid”
John Boy - 08.15.06 9:42 am
Cool article. A refreshing perspective.
Eddie - 08.15.06 9:49 am
“I’d take a garden over a theme park any day.” -Enigma
Brilliant!
I totally agree with 4ndy. I have a long held belief (I’ve been playing video games for about 25 years now) that the best video games are the most zen-like. Games where the only competitor is yourself, your own high score, whatever form that score may take. Games that take you completely out of the physical world and into your own imagination.
I also feel that open-ended games come close to that perfect zen-like state. Games where you can just wander off and do whatever you want for as long as you want, then dip back into the main plot-line for a while. The first time I experienced this was in Ultima VII: The Black Gate for PC.
Like some others, I also have fond memories of long nights playing a multi-player game with a for-real friend(s) sitting next to me. I also remember when I finally beat Super Mario Bros without any outside help, and how totally happy I was that I had worked hard and came through.
To me, online gaming is too much like high-school. Yeah, you can find a lot of great friends, but there are also a lot of people who just want to ruin your day. It’s in fact much worse than a school setting because there are really no reprocussions for cheating and bullying. The biggest cheater “wins” every time.
On the other hand, I’m really looking forward to Spore. It’s a open-ended single player game that draws on the experience of other players, but you don’t play AGAINST them directly. I hope that the Spore community will be one that’s more open to experimentation and exploration while being closed to thugs and cheaters.
Now excuse me, I’ve got a few quarters burning a hole in my pocket, and I think I see a Galaga machine just over the horizon…
ZB - 08.15.06 10:50 am
What did multiplayer games ever do to you? did your grandma become a WoW addicted ogre? I enjoy playing online with my buddies all the time, I am even in a clan, but that doesnt mean I have to shun any single player games. You arent forced to choose 1 or the other (single or multi) and I think this article, and the whole being “horrified” is kind of silly.
ENiGMA - 08.15.06 10:57 am
“Miniature gardens”…that’s…that’s just beautiful, man.
I totally agree. Personal gaming is like meditating in a garden. Online gaming is like going to a crowded amusement park. Both can be fun, but for different kinds of people.
Mars - 08.15.06 11:14 am
I also like single-player games the most generally, but games can serve many needs. I love a good round of Mario Kart with my friends. Games can be both social and “anti-social”, and that’s what’s great about them. I’m glad the medium has grown enough to serve many different types of play. No need to be disappointed, nothing has fallen by the wayside.
Grant - 08.15.06 11:16 am
First of all, if gamers all should have “antisocial tendencies” in common, the video games must be causing severe problems in society. “Unsocial” is the proper word, as “antisocial” is a person with no concience and feels no wrong in purposefully hurting others and being against society (hence ANTIsocial).
I think you’re really blowing this multiplayer for the masses thing out of proportion. Really, you are. Behind almost ALL multiplayer games is a game that’s main focus is actually single player. Look at the Halo series. Both games release are highly regarded for their multiplayer yet are worth purchasing for their single player alone. Bungie created a universe of which one could immerse themself in and become an… “antisocial” individual. You praise Nintendo on their attention to detail with games like Metroid Primee; look at where they’ve taken that series. MPH’s main focus IS multiplayer.
BreakfastPills - 08.15.06 11:51 am
More DS games need some sort of “pass” mode. Me and my sister (and sometimes my mom!) often swithc places playing a grand prix in mario kart.
yanipheonu - 08.15.06 12:12 pm
Multiplayer games are clearly the best form of gaming there is today. The thrill of owning a computer generated opponent is no were near as intense as taking down a real person. The best single player games are fun to play, but are merely a distraction put out by those who are secretly training to become better at multiplayer.
Raul - 08.15.06 12:58 pm
“The best video games are the most Zen-like. Games where the only competitor is yourself, your own high score, whatever form that score may take. Games that take you completely out of the physical world and into your own imagination.”
I totally agree with him there. The best games are single player. The problem is people look for different things in games some like immersion and some like competition. Single player games give you absolute immersion into some unreal world full of different people and places. Take Zelda for example, a self contained world so well done that you actually feel connected to the characters of that world and their emotions (especially Wind Waker) but at the same time it offers puzzles that challenge you, and combat that flows perfectly and feels more rewarding than any other game (imo). Behind that is tons of back-story that you’re constantly discovering. I think completive games are just becoming more popular because people that used to be about competitive sports in the real world now buy video games. These games are geared towards competitive people. Old fashioned RPG’s and action adventure games powered by story are dieing. On top of that a lot of people assume the stories in video games aren’t worthwhile because it’s just a game and they assume its dummed down for kids. But then you can look at a game like metal gear solid. I have never been so pulled by a game because of story as I have to the MGS series. Co-op is the way multiplayer should be. I remember when I was kid I was the most excited when the game I rented had co-op so I could play with my friends, I never cared much for competition. I guess that’s just preference.
go co-op!!!!
just my opinion
blackmajik - 08.15.06 1:28 pm
let me start by saying u should replace “antisocial” with “avoidant.” antisocial means u are destructive to society, whereas avoidant simply means you avoid society.
i must say tho, i diasagree with the bulk of this article. i grew up on mario and dragonwarrior (which owns FF), but yet i love these multiplayer games (not MMO). i love being able to test my abilities against everyone else in the world… mainly with FPS’s. so dont diss ALL online games, just diss the pointless MMORPG’s
also, gamers like u have who enjoy being secluded havent been left behind… its just that there are a lot more gamers out there now and the market has expanded. just because games like WoW keep coming out doesnt mean that there wont be games like fire emblem for you.
Brandon - 08.15.06 2:54 pm
i just wanted to add:
when you play other people online (true test of ur skill), its not like you are playing REAL people. who here acts on the internet like they do in real life? even though you are faced up against “real” people, they are seekign the same escape, and you all are escaping together, neither acting like themselves.
Brandon - 08.15.06 2:57 pm
I use games like legend of zelda and sonic to escape. But i freakin LOVE multiplayer games. I’m not a big fan of online unless you can interact with the other ppl in like a chatroom or something because otherwise you might as well be playing as CPU players with different names. I still need my time to escape (from lots of drugs and gangs in my town) but I am always glad to bring a friend along. It blurs the lines between my world, their world, and the game world. I mean come on, who plays smash bros by themselves?
Gojiguy - 08.15.06 4:34 pm
In response to Brandon:
I think they are real people, even if they act differently from their real world behaviour.
No body can act as anything but themselves. Despite the fact I behave differently online, it is most definitely an aspect of my whole personality, just like the real world me is an aspect.
VR interaction is as real is IR.
wht.rbt - 08.15.06 6:49 pm
I think mmos started out as a devolper creating a huge and open world, but playing in a gigantic world with only you and the computer is kinda lonely, so he/she decides why not bring lots of other players to play right along side you!!!
ok, maybe thats not how it happened. my point is that it is a very good idea to bring people playing the game together in a single world, except mmo’s are mostly boring and exist to make a community, which is gay if you ask me.
btw, Im selling my ds phat. How cheap should i make it and still rip the buyer off?
shiftup - 08.15.06 10:22 pm
brandon: they still seem like real people because of thier indivisual personalities. for example: in a game like metroid hunters you cant talk to the players online, but you can still tell what kind of person they are whether they hide and snipe, rush into battle, or camp.
i think the main differnce between online and multiplayer gaming is that online your having fun with the game but multiplaying your having fun with your bud
shiftup - 08.15.06 10:35 pm
Multi-player online gaming first started on the PC. The internet and the PC can’t be inseparated - its inevitable, during the late 90s online games like Quake 3 and Counterstrike became THE online games. Console online gaming was made popular by Xbox, which is itself a mini-pc. Then of course PS2 struggle to cope with online gaming as it doesn’t come with built-in hardware for the internet.
This ‘next’ generation of console will all have online capabilities, seems like Nintendo is suing the DS as a testing ground for online gaming, tuning it and perfecting it for wii.
Gaming as anti-social? I don’t think so. Nintendo is famous for their party games, even without online capabilities, its a blast to play them in the lounge with a few friends.
Think of it this way: Online gaming is like Matrix, you are ‘plugged in’, together with a few people around the world into this unreal gaming world.
Chris - 08.16.06 4:04 am
Brandon and 4ndy, we can have another ‘multiplayer’ game of poker at my place…you didn’t seem particularly avoidant of stealing our monies 4ndy.
Like taking candy from a baby.
Matt - 08.16.06 11:27 am
I have to disagree with you on this andy,
It’s true, I don’t want the Single player games to fade away, and I don’t think they will.
But I find MMOs bring so much more, a player economy(which is usually runned or ruined by farmers
). You can either go at it solo with smaller quest, or team up with friends and/or strangers for a bigger/harder quest.
As for paying monthly fees, well there’s tons of Korean MMOs out there that are free, free download, free monthly fee. What you pay for is for uber in-game items, or pay cash to get in game money faster. So you can play for free, you’ll just play longer to get the items you want.
NCsoft is probly the biggest maker of MMOs i know of. They have a couple of hits(Lineage and Guild Wars) and a couple of misses(Auto Assault). You take guild wars, you pay for the game, and then it’s free to play each month. What’s the catch? they’ll release an expansion every 6 months. You don’t need to buy it, you can skip one and buy the next one if you want.
But I guess it’s still a matter of opinion, if you like them or not
Edgar - 08.16.06 2:17 pm
I think in traditional gamer hearts, at least a part of us all is that single player.
But I don’t know if I agree fully.
I guess it’s mainly the antisocial aspect of gaming, I don’t know if I really feel that in my experiences.
I do really enjoy playing really in depth single player games, like say, RE4, amazing game, completely immersive and very natural, but when I play it, I don’t feel like I’m escaping anything, it just feels like doing anything else leisurely, even though I still consider myself a “hardcore gamer”.
When I’m playing something online (although I rarely do, understand, I only own one online multiplayer besides the four or five on DS), it feels more like an expansion of the game, more than a social experience.
I don’t really know where this statement is going, so I’m going to go back into lurker mode, haha.
TOMATO - 08.16.06 3:32 pm
i just wanted to add:
when you play other people online (true test of ur skill), its not like you are playing REAL people. who here acts on the internet like they do in real life? even though you are faced up against “real” people, they are seekign the same escape, and you all are escaping together, neither acting like themselves.
Brandon - 08.15.06 2:57 pm
I use games like legend of zelda and sonic to escape. But i freakin LOVE multiplayer games. I’m not a big fan of online unless you can interact with the other ppl in like a chatroom or something because otherwise you might as well be playing as CPU players with different names. I still need my time to escape (from lots of drugs and gangs in my town) but I am always glad to bring a friend along. It blurs the lines between my world, their world, and the game world. I mean come on, who plays smash bros by themselves?
Gojiguy - 08.15.06 4:34 pm
In response to Brandon:
I think they are real people, even if they act differently from their real world behaviour.
No body can act as anything but themselves. Despite the fact I behave differently online, it is most definitely an aspect of my whole personality, just like the real world me is an aspect.
VR interaction is as real is IR.
wht.rbt - 08.15.06 6:49 pm
I think mmos started out as a devolper creating a huge and open world, but playing in a gigantic world with only you and the computer is kinda lonely, so he/she decides why not bring lots of other players to play right along side you!!!
ok, maybe thats not how it happened. my point is that it is a very good idea to bring people playing the game together in a single world, except mmo’s are mostly boring and exist to make a community, which is gay if you ask me.
btw, Im selling my ds phat. How cheap should i make it and still rip the buyer off?
shiftup - 08.15.06 10:22 pm
brandon: they still seem like real people because of thier indivisual personalities. for example: in a game like metroid hunters you cant talk to the players online, but you can still tell what kind of person they are whether they hide and snipe, rush into battle, or camp.
i think the main differnce between online and multiplayer gaming is that online your having fun with the game but multiplaying your having fun with your bud
shiftup - 08.15.06 10:35 pm
Multi-player online gaming first started on the PC. The internet and the PC can’t be inseparated - its inevitable, during the late 90s online games like Quake 3 and Counterstrike became THE online games. Console online gaming was made popular by Xbox, which is itself a mini-pc. Then of course PS2 struggle to cope with online gaming as it doesn’t come with built-in hardware for the internet.
This ‘next’ generation of console will all have online capabilities, seems like Nintendo is suing the DS as a testing ground for online gaming, tuning it and perfecting it for wii.
Gaming as anti-social? I don’t think so. Nintendo is famous for their party games, even without online capabilities, its a blast to play them in the lounge with a few friends.
Think of it this way: Online gaming is like Matrix, you are ‘plugged in’, together with a few people around the world into this unreal gaming world.
Chris - 08.16.06 4:04 am
Brandon and 4ndy, we can have another ‘multiplayer’ game of poker at my place…you didn’t seem particularly avoidant of stealing our monies 4ndy.
Like taking candy from a baby.
Matt - 08.16.06 11:27 am
I have to disagree with you on this andy,
It’s true, I don’t want the Single player games to fade away, and I don’t think they will.
But I find MMOs bring so much more, a player economy(which is usually runned or ruined by farmers
). You can either go at it solo with smaller quest, or team up with friends and/or strangers for a bigger/harder quest.
As for paying monthly fees, well there’s tons of Korean MMOs out there that are free, free download, free monthly fee. What you pay for is for uber in-game items, or pay cash to get in game money faster. So you can play for free, you’ll just play longer to get the items you want.
NCsoft is probly the biggest maker of MMOs i know of. They have a couple of hits(Lineage and Guild Wars) and a couple of misses(Auto Assault). You take guild wars, you pay for the game, and then it’s free to play each month. What’s the catch? they’ll release an expansion every 6 months. You don’t need to buy it, you can skip one and buy the next one if you want.
But I guess it’s still a matter of opinion, if you like them or not
Edgar - 08.16.06 2:17 pm
I think in traditional gamer hearts, at least a part of us all is that single player.
But I don’t know if I agree fully.
I guess it’s mainly the antisocial aspect of gaming, I don’t know if I really feel that in my experiences.
I do really enjoy playing really in depth single player games, like say, RE4, amazing game, completely immersive and very natural, but when I play it, I don’t feel like I’m escaping anything, it just feels like doing anything else leisurely, even though I still consider myself a “hardcore gamer”.
When I’m playing something online (although I rarely do, understand, I only own one online multiplayer besides the four or five on DS), it feels more like an expansion of the game, more than a social experience.
I don’t really know where this statement is going, so I’m going to go back into lurker mode, haha.
TOMATO - 08.16.06 3:32 pm
Someguy - 08.16.06 5:00 pm
Personally, I think mmo’s should be considered a new genre. Some people like them some people dont just like some people dislike platformers or country music. Every day at my towns library 2 to 5 of the 5 computers have people playing runescape on them. This way it seems like runescape is a normal multiplayer game in which a few friends play together and completely “social”. Mmo’s will never become the standard untill every house has a high speed internet commection.
Carl - 08.16.06 9:12 pm
You’re my hero. I’ll admit I’ve delved into the relms of the MMO with Final Fantasy XI, as I can only take playing games all by myself for so long, but eventually I realized that people, well… they suck. It’s far better to have actual friends come over for a chaotic run of Crystal Chronicles or Co-Op in Double Dash rather than mingle with foul-mouthed 10-year olds who have far too much time on their hands and are probably well behind on their homework if I’m to play multiplayer at all.
smitty - 08.17.06 2:24 pm
Wow, Carl. A little behind the times? Last I heard, MMOs are already a new genre, although Runescape is an utterly horrible example, and almost half of Americans have high-speed.
Anyway, I think that this whole thing, article and comments, is really whiney and self-pitying. Single-player games are and have been the best at immersing the player in the game’s world, but that is quickly changing. You all admit that gaming encourages antisocial activity, and even that you game because you wish to hide from people. Although I somewhat understand, having experinced that isolation, it’s quite a downward spiral. Online multiplayer games try to bring community into the fantasy, making the game less “I’m the hero that will save the world” and more “We’re a bunch of guys(/gals) that will have some fun.” And although there are many very annoying players in many online muliplayer games, there are some MMO communities that dishearten those types of players, like episode-based MMOs, the RP realms in WoW, or even Second Life. These more immersive and constructive online games, rather than “kill t3h n00b” PK arenas, and might be more open to those who cling to 1P games for their quality of immersion.
Salmar - 08.17.06 2:33 pm
I grew up with games, starting out with Tetris and Mario. To this day I continue to take nostalgic trips into games of yesteryear. However, I find today’s gaming community to be of an extreme disappoiintment. The current average gamer will turn down and ignore a game just because they hear it’s bad or extremely hard. In actually, based on my own experiance, alot of those games (which are now happily sitting on my shelf behind me), particularly the ones no one plays due to their “difficulty” are nothing short than works of art. A good example would be PN03. Alot of games also go by unnoticed, overshadowed by hype of other games. One of my most favorite games of all, would have to be Rez. For a game to be so simple, yet geniously put together, it’s rather sad that most of the gaming community has never even heard of it.
In regards to multiplayer gaming, I have no problem with it, but I am more than dissappointed. It sickens me to see just about every MMORPG out there being almost exactly the same as the other. Yes, I admit that they do have their differences, but not so much as you’d like to think. The thing that grinds me the most is that quests and battlesystems in MMORPGs haven’t strayed very far from each other. To be honest, I find them more than boring. MMORPGs have a rediculous amount of potential, but I’ve yet to a single developer step forth with a revolution. Had I the money and people, I’d bring forth something myself. Unfortunetely, I don’t.
Well, enough of my ranting. I’m off to play some ICO.
Sin - 08.17.06 3:22 pm
thats crazy i was just thinking this a few days ago. i like multiplayer as a bonus and don’t think certain games should be without it, but i think a well done multiplayer shouldn’t be a game seller. a good story and single play experience paired with an awesome multiplayer, or online mode is ok. single player adventure games really hit the mark for me and i love getting immersed in a world like that in zelda. this is why i’m so excited for Wii. we are all gonna get to feel what it is like to be in the games. i want to play grand theft auto where once you are in the car you turn wiimote (which could be done even holding the nunchuck) control on its side and start steering like its the wheel.
orion - 08.18.06 2:45 am
I see online play as nice additional feature. Sure, MMO is nice from time to time, but the whole overwhelming rise of MMOs is very strange to say the least. Not to mention the prices they charge for it. You’d have to be insane.
I like the escape games give me, and the story lines. And yes, multiplayer can be good- but more so when a friend is over and physically with you (one reason I enjoy Chrystal Chronicals with my closer friends). But on the whole, a nice single-player RPG is nice. I think online is nice to have out there as an extra, but oh how it has gone overboard.
Andrew - 08.19.06 6:29 pm
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