My feelings about Contact, Atlus’ unconventional DS RPG, aren’t a secret. You won’t hear people cautiously speculating on my opinion of the game. No, my adoration for this title couldn’t be declared any louder if you wrapped it in <strong> tags.

The story of my romance with Contact is a timeless one — we could be Jack and Rose Dawson, doomed lovers on the Titanic’s maidenhead voyage. Our affair would mirror the film’s flirtations, even up to the scene where I’d paint Contact’s nude figure.

Still unsure about what to expect from this bizzare game? Have a look at the blurb from the back of Contact’s box:

Things you WON’T find in Contact:
A dull moment. Normalcy. A guy with spikey hair and/or amnesia. Dramatic monologues. The same battles you’ve been fighting since the 16-bit era.

Things you WILL find in Contact:
Monkeys. Cosmic terrorists. Powerful attack stickers. Fishing. Cooking. Humor. Fun with Nintendo WiFi. Deeper Meaning in life.* Costumes that increase your power and make you more fun to be around.

*Results may vary.

Atlus has sent out a wealth of Contact media for us to devour, and several previews for the game have already surfaced. We can expect to hear much more about this wondeful title as its September 19th release date nears.

Contact Packaging Art
Intro and Gameplay Videos
Screens, Sprite Sheets, and Artwork

Previews: Games Radar, Game Informer, Gaming Age, & ToastyFrog