CVG recently met with Goichi Suda (51) and Takeshi Ogura of Grasshopper Manufacture, the studio behind last year’s eccentric Killer 7. Suda talked about his impressions and plans for the Wii, briefly alluding to Heroes, a newly announced project for the console. Suda and Ogura spent the rest of the interview discussing their latest production, a WiFi-enabled (online) game for the Nintendo DS.

Contact, Grasshopper’s first foray into handheld gaming, is fast-becoming one of the most anticipated portable titles for RPG fans this summer. This quirky and vibrant title promises an experience that you’re just not going to get anywhere else. DS Fanboy posted a synopsis covering the game’s creative concept:

The impetus of Contact is that you’re not in direct control of the main character. Instead, you act as a mysterious external force that helps out a young boy as he searches for the parts of a weird professor’s downed spaceship. The bottom screen of the DS allows you to guide your character through some wonderful looking environments, while the top screen always shows the professor scurrying about and doing work in his lab. He constantly communicates with you, making odd remarks, providing useful information and generally hurling a wrecking ball through that pesky fourth wall.

Despite the lukewarm reception Contact saw in Japan, Atlus will be bringing the game to US shelves this August/September. Suda also confirmed a sequel at this year’s E3, though he has yet to reveal which Nintendo console it will appear on.

Suda 51: Contact Established
Suda 51 Confirms Contact 2

E3 Impressions of Contact - 1UP, Gamespot, PGC, & DS Fanboy

source: GoNintendo