This article was taken down last night at the request of EGM’s writing staff, but now that the Nintendo conference is over and spoken for, we’re throwing it back up here. For those of you that saw it last night and watched the keynote, take special note of how many of the facts turned out to be true.

Reliable NeoGAF poster koam has apparently grabbed ahold of the latest EGM, which spills the beans on some great Wii details - but this IS the Internet, so as usual, please take the news with a gigantic grain of salt. You know the drill by now. The general recap of the information said, however is:

- $249 Price tag
- Virtual Console (we knew this)
- 3d Controller (we knew this)
- ALWAYS online (console is always online, even when OFF)
- Built in speaker on the controller
- No improved graphics on Virtual Console (as in, they aren’t redoing the models, doesn’t talk about framerates and such).
- TG16 will have it’s 1st party games out at launch, 3rd party will come later as demand increases.
- Estimated prices for the VC are “a few dollars for NES, $5 for SNES and $10 for N64″
- VC games are pro-scan enabled.
- $250 “seems appropriate”
- More 3rd party exclusives than the Cube

Zelda information:

- Zelda is 80% complete, delay was for graphic tweaks, wii functions and because they want the game to be measured on a scale of 1 to 120 instead of 1 to 100.
- NO SWINGING THE CONTROLLER for the sword, you just press a button. There are some cases where you will swing though. Reason = you’ll get tired too fast
- Controller does sound effects
- Widescreen on the REV only!
- Navi is only when you play on the REV.
- Something with online is planned but no battle mode.
- More dungeons than OOT already
- More items too

EGM Thread on the NeoGAF Forums

Legend of Zelda: Twilight Princess Article Scanned

Photo of the Cover Page