by Mitch - 05.09.06

This article was taken down last night at the request of EGM’s writing staff, but now that the Nintendo conference is over and spoken for, we’re throwing it back up here. For those of you that saw it last night and watched the keynote, take special note of how many of the facts turned out to be true.
Reliable NeoGAF poster koam has apparently grabbed ahold of the latest EGM, which spills the beans on some great Wii details - but this IS the Internet, so as usual, please take the news with a gigantic grain of salt. You know the drill by now. The general recap of the information said, however is:
- $249 Price tag
- Virtual Console (we knew this)
- 3d Controller (we knew this)
- ALWAYS online (console is always online, even when OFF)
- Built in speaker on the controller
- No improved graphics on Virtual Console (as in, they aren’t redoing the models, doesn’t talk about framerates and such).
- TG16 will have it’s 1st party games out at launch, 3rd party will come later as demand increases.
- Estimated prices for the VC are “a few dollars for NES, $5 for SNES and $10 for N64″
- VC games are pro-scan enabled.
- $250 “seems appropriate”
- More 3rd party exclusives than the Cube
Zelda information:
- Zelda is 80% complete, delay was for graphic tweaks, wii functions and because they want the game to be measured on a scale of 1 to 120 instead of 1 to 100.
- NO SWINGING THE CONTROLLER for the sword, you just press a button. There are some cases where you will swing though. Reason = you’ll get tired too fast
- Controller does sound effects
- Widescreen on the REV only!
- Navi is only when you play on the REV.
- Something with online is planned but no battle mode.
- More dungeons than OOT already
- More items too
EGM Thread on the NeoGAF Forums











http://www.nintendo.co.jp/n10/e3_2006/wii/controller.html
Look at the bottom.
That’s the cutest controler in the history of anything.
Ever. It’s like the SNES and dualshock controlers combined, forming the greatest controler ever fused together in redundancy.
Scentless - 05.09.06 3:10 pm
Hmmmmm where’s this big secret we were promised?
leon - 05.09.06 3:12 pm
I paid $200 for SNES, $250 for Wii is a steal.
Nintendonut - 05.09.06 3:18 pm
Dammit, I called the game pricing structure but I can’t find a post to prove it.
w0rf - 05.09.06 3:27 pm
Scentless: There’s also shots of the sensor bar on that page, which is the first time I’ve seen it. Doesn’t look too bad though.
Ross - 05.09.06 3:27 pm
wii.nintendo.com shows the sensor bar on the hardware page. In fact, it shows everything except that “standard” controller.
Sean - 05.09.06 3:29 pm
I guess the SNES/Dualshock controller is a way of Nintendo telling Sony to bugger off with their gyroscope rip-off.
or
It seems like all the console makers are adding in cheap gimmicks to make multi-console third-party games more possible. The Sony PS3 with tilt & motion, and now this Nintedo “classic controller” with the exact same setup as the dualshock.
Muffinn - 05.09.06 3:41 pm
that is the sweetest mag cover ive ever seen!
Alex - 05.09.06 3:41 pm
http://tinyurl.com/lek4v
wow! Super Paper Mario!! Looks super polished, just like Paper Mario 2.
On the photo gallery, check out the classic Super Mario underground 1-2 level, now seen sideways!!
nodmonkey - 05.09.06 3:47 pm
Needless to say, this is good news indeed. However, will Zelda still be on a Gamecube disc, or is it being moved to the Wii?
Lunar Takiro - 05.09.06 3:47 pm
wii.nintendo.com home page
then look at the “Wii Video Player”
Sean - 05.09.06 3:53 pm
Zelda will be on both! Defenetly geting the one for Wii!!!!!!!
Best game ever, takes the cake two years in a row!!!!!!!!!
Alex - 05.09.06 4:18 pm
I’m not even considering the PS3 anymore. Mii want Wii.
Momus - 05.09.06 5:02 pm
Hang on, Reggie said at the conference that they were going to keep the price under wraps?
Jalada - 05.09.06 5:02 pm
All fine, except the controller will be swung to activate the sword in some instances, just not as the primary swing function, which is not insignificant in my opinion.
Fox Montage - 05.09.06 5:49 pm
I’m going to believe everything here, after the comments at the Pre-E3 conference, there only leaves a few points to be answered.
TK-Linx - 05.09.06 5:56 pm
I posted this before the article was taken down:
I’m disappointed by the $250 (and that’s US, and before taxes) price point. Sure it’s half of what Sony’s offering their AnsweringMachine3 for, but it’s going to be in the range of what the Xbox360 will be selling for by launch. What happened to the sub-$200 rumours? That would have been a really strong selling point.
And when is the launch? I haven’t heard any dates given yet, so I’m still holding out for a September/October window.
As for the remote’s speakers, I’m not sure how necessary that is. Won’t it be a drain on the battery? (And how is the remote recharged? I shudder to think about recharging AAAs for it.) I hope having the remote’s speaker routed back to the TV is an option.
amanaplan - 05.09.06 7:00 pm
“but it’s going to be in the range of what the Xbox360 will be selling for by launch.”
The 360’s currently selling at an average of $350 to $400, depending on bundles and such - I don’t see your point, bra.
Also, in accordance with the speaker, it will NOT drain the battery, so don’t worry yourself about it. For ones, Nintendo has suddenly become an absolute zen master at streamling their electronics to use as little energy as thermodynamically possible - so energy usage is expected to be pretty low. On the other hand, a single mono speaker uses a little bit less than a usual LED.
I think it’s awesome!
Mitch - 05.09.06 7:12 pm
Umm… how are you gonna play genesis games on that classic controller?
b-dizzle - 05.09.06 7:24 pm
Mitch, bra, I think everyone knows MS is going to shave a slice off the 360’s price come November, to sway shoppers away from Sony and Nintendo, which will put it a lot closer to the Wii’s price. I’m sure we’re all happy to pay whatever price Nintendo asks, but we aren’t their target market anymore.
amanaplan - 05.09.06 10:35 pm
Yay for the cheap games! 5$ for, say Earthbound, is far worth it.
Hey Nintendo, did you learn your lesson after selling that classic NES series for 20$ a game?
w007
Cheeseball701 - 05.09.06 10:41 pm
MUFFIN seems a bit concerned that Nintendo is copying someone with its controller. It looks to me almost exactly like the SNES controller with two analog sticks added.
Here’s a link for the SNES controller:
http://www.cliffracer.com/store/images/snes-controlpad1.jpg
For comparison, take a look at the first Playstation controller, which came AFTER the SNES.
Also, keep in mind that Nintendo and Sony worked together to make the original playstation prototypes, which were originally going to be a peripheral addon for the SNES, I believe.
Someone wanna correct my mistakes if I’ve made any?
Kordack - 05.10.06 4:30 pm
I don’t know why it’s considered to be a bad thing that Sony ‘ripped off’ the 3D motion detection idea. In a business situation, if you see a good idea you need to take it and make it your own. They did it in a way that is unique to them while keeping the idea the same. The only thing that matters is using ideas to make money. If you see a good idea, take it and use it to your advantage.
Anonymous - 05.10.06 5:41 pm
I saw a lot of people comparing controllers between systems, but I didn’t notice anyone mentioning that the PS3 controller has a gyroscopic sensor to measure tilting and twisting, but it can’t measure movement across an axis like the wii apparently can. Thought I’d mention that.
Brett - 05.10.06 6:30 pm
The PS3 controller has no rumble though, and losing that for a tilt function that barely any of their games will use is a bad move. I mean, who keeps their controller flat and level while playing anything unless they are concentrating on tilting it. Its going to be a normal controller first, and a gimmicky addon second, and even comparing it to the Wii’s tracking capabilities is stupid, the Game-boy did the same job years ago with that Kirby tilt game, and this is “Next Generation” according to Sony. OK, no thanks. And $600 ? $600 !!!
Dave - 05.10.06 6:50 pm
Kordack: You are 100% right
Anonymous: The idea that Sony is doing something similar cause, just like they did with dream cast. Sony is playing catch up with an insanely price system. The system will do well but the idea of the PS3 isn’t so much to continue to hold on to thr #1 spot but rather push Blu-Ray which isn’t a surprise to anyone. Smart business move since if blue-ray the amount of money they will get for licensing alone will more than make up for the loss of money based on the system.
In general Nintendo is showing a VERY strong showing this year. I am almost certain they will be fighting sony for the #2 spot.. As much as I don’t like MS I have to admit the XBOX 360 looks like its gonna be tops here in the states.. Then again I thought then same thing with dreamcast..
Mabans - 05.11.06 2:28 am
Doesn’t sound too bad for the VC, but it remains to be seen how you’ll store/access them. I mean, will they be stored to flash memory cards or on an internal hard drive (highly unlikely) or something? Will I buy the right to access them online and be able to go back to a game later (i.e. an online virtual library) or will I only download the game once for the fee and if it gets deleted or something I need to download it again? Will I need to connect online to play VC games or will this work such that if I put it on a memory card of some type I can pull my dusty old Wii out of the closet 10-20 years from now and play them just like I can play my old NES and SNES games on the original systems?
Belgand - 05.11.06 7:30 am
“Umm… how are you gonna play genesis games on that classic controller? ” - B-DIZZLE.
The classic controller looks like the SNES controller. How many more buttons did the SNES have compared to Genesis? The Sega Genesis had the d-pad, start and A, B and C. The SNES had the d-pad, start, select, A, B, X, and Y. A, B, and X can be used for classics such as Sonic 2. What I’m wondering is if Sega Cd games are lumped in with Genesis. *remembers Flink*
Alex - 05.11.06 10:51 am
For some reason the price of games and consoles in ireland and the uk is higher than anywhere else in the world. So the wii’s price tag here is about £170-£180 which is exetremley cheap compared to the Xbox (£300+) and the playstation (£400+)
please corrcet me if i am wrong
Thomas Smyth - 05.11.06 2:57 pm
Alex: Don’t forget L and R, also.
I doubt Sega CD games will be part of VC, since VC seems to be download-only and who wants to use up their entire 512MB of flash storage on a single game?
Of course much of the space taken up by Sega CD games was music and video and there’s much better compression available nowadays.
fluffy - 05.13.06 1:56 pm
I seriously doubt the system will retail for more than $199, and the thing is, even at that price they need to pack in extras to make it worth the price.
Think about this, every Nintendo console has launched at $199, and every one after the NES was at least 10x as powerful as its predecessor, and more powerful than a competing console launched in the previous year.
Wii breaks this tradition, as it’s only about twice as powerful as the Gamecube, and offers only a fraction of the hardware performance of the Xbox 360, which will have launched a year before. In fact, from what I’ve heard, Wii’s graphics hardware is basically a tweaked version of Gamecube’s with a faster clock speed and a bump in RAM.
I’m not an expert in component costs, but here’s a take on the possible costs involved in the new console. First, since the chipset is basically a tweaked version of the Gamecube’s, it should cost about the same to make(since R&D costs would be minimal), and since it’s being manufactured with the new 90nm process, it will require less silicon and probably cost less. The 50 or so megs of additional RAM might cost a little, but with memory prices these days, it wouldn’t be much. The console also features Wi-fi and 512 MegaBytes of built-in flash memory, but these probably wouldn’t cost more than the game pack and extra controller featured in $100 Gamecube bundles for a couple of years.
So, assuming a price of $150, nearly $50 of that could likely be put towards the additional tech in the controller and the sensor for it. The controller does seem pretty high-tech, but I really don’t think it will cost some crazy amount to make since selling it for any more than $50 wouldn’t be very mass-market friendly, and from what I’ve heard Nintendo doesn’t sell hardware at a loss.
I do think the system has the potential to be quite cool, but I’m dissapointed they didn’t upgrade the tech more, and I really don’t think that what is essentially a modified Gamecube with an advanced controller is worth over $150. It’s very likely that it’ll launch at $199, but at that price it really should be bundled with some extras. For instance, what about a bundle including the classic-style controller and maybe a game like Wii Sports, or maybe vouchers for some free VC games?
jb - 05.14.06 2:20 am
Well done!
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John - 05.21.06 10:38 pm
wireless controller? SWEET!! the wii seems like a great system already, at a lower price than the rest, and you dont have to deal with tangled controller wires anymore, or even think about wires, awesome! but, does anyone know how much a single wii controller would cost?
-Jose
Jose - 05.22.06 10:32 am
Lol ur a lil out of the loop there. check out the site and read what other pepz have said
If you want a decent estimate for the controller i’d say about $60-75, you cant pack all that shit that they thru in those things for anything less then $50 but wii can still hope
bongo - 05.24.06 6:09 pm