by Benny - 01.19.06

Xbox Live Arcade is one of the more compelling reasons to get an Xbox 360 right now. It’s a cost effective way for smaller developers to get content out the door with minimal cost, and has been Microsoft’s bait to lure “non-gamers” to the 360.
The Nintendo Revolution’s Virtual Console functionality seems similar to Xbox Live Arcade. The difference between the two (besides one not existing at the moment), seems to be content. Content is obviously Nintendo’s strong suit, and having three generations of classic games is much more compelling than Zuma, Bejeweled, and yes, even Geometry Wars. Content is definitely key, but what other possibilities could the Nintendo Virtual Console (NVC) serve?

Since the Virtual Console service will serve up NES, SNES, and N64 games, why not give developers the ability to develop for these systems again? On top of the classics Nintendo could spawn the trend of “New Classics”. With NES, SNES, N64, GCN, and Revo games all playable in one system, why not allow all those “systems” to be developed for? Developers should be able to design and release new “NES”, “SNES”, and “N64” games playable only on the NVC system. Not only would releasing these new classics be cost-effective for developers, they would also attract more of the “lost gamers” Nintendo talks about. Older gamers who stopped at Atari or the NES could be drawn into new gameplay ideas by older style graphics. Old School gaming reborn.
Nintendo itself has said that older games may be “graphically enhanced” for their re-releases. Why not go a bit further and allow for modification of actual gameplay. On top of original, new content for the NES, SNES, and N64 platforms older games could get “expansion packs”. New multiplayer levels for Goldeneye, new tracks for Samus to discover in Super Metroid, and new dungeons to explore in the older Zelda’s. Nintendo has already toyed with this idea with the ill-fated N64DD and with the e-Card Reader combined with Super Mario Bros. 3. Even though the games released for the NVC may have graphics from generations ago doesn’t mean they’d have to be controlled the same way. Nintendo could use old school graphics to do new things with the Revolution controller. Just like the Mario levels in Wario Ware Twisted or the TGS preview footage of the girl flicking the controller to make Mario “jump”… old games can be “enhanced” with new controls.
Nintendo’s development studios around the world are sure to have ideas in their heads that would not be viable for a full scale game. Why not allow for these ideas to get out to the public? On top of full-fledged games, perhaps the NVC could offer much smaller “gameplay experiments”. Quirky “non-games” like Electroplankton could be released without needing huge sales. Cultivating these smaller experiments may be a catalyst for larger game designs, or simply spawn an entire genre of digital “toys” much like those found (once again) in the Wario Ware series.
The final trick for the NVC? Capitalize on Nintendo’s strengths by making the entire NVC compatible with the next generation of Game Boy. All that talk of connectivity between the GCN and the GBA may have not produced much compelling content, but surely Nintendo learned some things from streaming content between the GCN and GBA.
As the “third pillar”, the next Nintendo Game Boy would become the Portable Virtual Console. Game Boy PVC would play NES, SNES, N64, and GCN games with ease on top of backwards compatibility with the entire Game Boy line. With on-board flash memory for storage, the PVC would be able to download and emulate all pre-GCN games bought on the NVC, transferred via the Revolution’s WiFi connection. GCN compatibility would be handled through the main medium for the Game Boy PVC, GCN discs.
GCN discs are JUST small enough to be viable for portable play. By the time Nintendo gets around to releasing the next Game Boy, battery technology may be finally able to run over 10 hours with an optical disc. The Game Boy PVC would be a portable NES, SNES, N64, and GCN. The system would bring nothing new to the table as far as gameplay is concerned, but the Game Boy line never has. In fact, releasing classics on a handheld format is something Nintendo has done on the GBA with much success. It’s all speculation, but it seems pretty plausible. Now let’s see what Nintendo really has in store for us.











Has somebody been reading my mind again?
SAMMY12 - 01.19.06 7:38 pm
But gamecube disk hold less than 2gb… by the time the battery last 10 hours on disk media flash memory will be around 10 or 20 gb at least. I sure hope Nintendo follows that virtual portable console with the DS at least it will bring the PSP emulation of Nintendo Systems to an actual nintendo system.
vakerorokero - 01.19.06 7:47 pm
I know people get tired of hearing the Apple comparisons…but if Nintendo would take its queue for the Game Boy Next from the iPod and iTunes…instant hit and industry shaker.
Instead of toting around 20 little cartridges, just let me store them on flash memory. Let me organize them on my computer…or better yet, my Revolution. Oh my god…I would be in heaven.
Nick - 01.19.06 7:58 pm
Demos is the key in my opinion, back in the PSX days I used to buy all these magazines almost just for the purpose of getting to play the newest demos. So by offering free demo downloads onto the flash memory, or the SD memory slot, it would probably be a success.
Especially when people are a bit uncertain wether or not the new controller actually brings some new gameplay to the table.
Then there’s ofcourse there’s the usual skins, visual modifications, screensavers and whatnot, it’s not an necessity ofcourse but some might enjoy free stuff like that too.
Oh, trailers for up-coming games too! Oh oh oh, and small trailers for the old games on the virtual console for people who are interested in games they missed in the old days.
my 0.02
Shenzou - 01.19.06 7:58 pm
The “new classics” idea is one that I totally agree with. I would love nothing better than a new Mario 3 that’s made in exactly the same way as the previous one just with new levels and worlds.
And I agree that they really need to enhance the games when they sell them. Games should come in a package with options such as playing the straight classic, a graphically updated version, bonus features, maybe even a behind the scenes package or something. I’m not saying they gotta sell us everything we dream of when we buy a game, but don’t simply sell us age old games.
Michael - 01.19.06 8:09 pm
This has been how i’ve imagined the ‘Virtual Console’ being a real asset & strength for the Rev. Nintendo have made mention that they want to support easy development & early on even made mention about ‘indie’ developers, and this is the perfect way to let it happen. A great way to implement this would be to use a community based system, where new ‘indie’ games would have a level or 2 put up as free demo whilst the community votes on it, then the best games get released commercially in full for a $1 or so. If only a small percentage of players even buy it, the developer would stand to make thousands of dollars, and give incentive for further homegrown ‘legitimate’ game development. This concept really excites me.
Also, the fact that more established developers could produce cheap, but fun games for the Rev would really unlock the industry from being a stagnant juggernaut. Small, fun minigames or just weird interactive games unique to the controller would be superb!!
Nintendo have really surprised me in the last year or so, so here’s to hoping they really take the ball & run with it.
666 - 01.19.06 8:36 pm
The only problem with all N64 games on a protable GameBoy would be the controls, to make it both small/comftable might be a problem.
Bryce - 01.19.06 9:02 pm
First of all, I cant wait to play SNES games on the rev, and not have to resort to emulators on the pc.
Second off, if Game Boy Evolution is a disc system, it will kick the ass out of PSP. I am now officailly holding off getting PSP (no matter how much it’s killing not to play Valkrye Profile). Meh, Xenosaga I and II, and … god, i know I’m forgeting some RPG but there are plenty off games Im looking forward on DS for now.
And do remember Pokemon Pearl and Diamond will send DS sales uberhigh.
DS = Already Super Popular
DS + Pokemon = UBER FANTASTICAL SUPER POPULAR
yanipheonu - 01.19.06 9:30 pm
the new game boy should have the technology that the rvo controller has and use gamecube discs. So then you could use the revo controller tech in the gameboy to replace the c-stick. But some games maynot transverse well with that as the c-stick. but the article was a great read and sheds some new light and did a good job at reading our minds as well.
razorrush - 01.19.06 9:43 pm
Those are exactly my thoughts.
If anything I want Nintendo to make level editors for a lot of old NES games, and have people trade ala Chu-Chu Rocket for the Dreamcast or the flash game N.
Cheeseball701 - 01.19.06 10:35 pm
“Since the Virtual Console service will serve up NES, SNES, and N64 games, why not give developers the ability to develop for these systems again?”
*plop*
Yessiree, that was the sound of me crapping my pants as I read the above statement. If they open up development on past systems again, even if its just to add new levels to old games, they will have the most incredible launch lineup in history.
Imagine if at E3 one of the announcements is downloadable “lost levels” for SMB3, Super Metroid, and Ocarina of Time. Pay $3 to download the classis game and it now comes with several new levels/quests/bosses. Good Lord the thought alone is enough to give me apoplexy.
mike - 01.19.06 10:41 pm
for me demos are everything. d-loading a demo of a game means i have not to go to the store of magazine to see if the game is for me, i just have to try it out.
It would be ubercool to open up to indie’s out there. Like have a segment of indie developers. That would promote the console more for the creative types, instead of closed like PS3 and 360. Also to have moded versiond of the classics with extra goodies in store, would be a godsend.
Hope they are reading this article here, i’ll teach them something.
eom - 01.19.06 11:10 pm
Hmmm I like your ideas but I think were going to need a larger mass storage device on the Revolution for this to be realised. Plus pricing is going to be the eternal sticking point. Im sure smaller developers would just love to jump on a idea like this.
John - 01.20.06 12:17 am
If they were to do this… well, they’d end up having all my money. And anyone else’s money I can get. Really, I would buy all the little tweaks, levels, indie games, little toys/minigames, especially because it’d probably become a one button process. Select to buy, confirm, and you got Duck Hunt.
Matthew(Someguy) - 01.20.06 12:18 am
I’m thinking that there’s no need for another gameboy until closer to the end of the revolution’s life cycle, and of course it will be compatible, but it’ll also work with the system after. I’m pretty sure the DS will be compatible with the revolution, so why not do the japanese kiosk thing - downloading demos of ds games, nes or snes games from your home system.
The smartest thing to do, would be to release empty flash cartridges for the ds that can store multiple games. This would work with the whole ipod theory, and the ds hardware is already capable.
I’m sure hoping new IP gets developed for the lower bit systems. The best stuff should move it’s way up the ladder. This has got to be the ideal set up for creativity and financing to live in harmony.
designerwhite - 01.20.06 1:20 am
Gimme NES and SNES on DS and I’ll drop dead right now, and I’m not even someone who really cares about all this retro stuff.
Goober - 01.20.06 2:10 am
Making an empty DS cart would open Nintendo up to ridiculous amounts of piracy. Bad idea.
Another bad idea is making new NES and SNES etc. games. Releasing the games we missed, such as Kirby’s Air Ride 64, and Mother 3, would be okay… But I think Nintendo is going to make it so developers can make small downloadable Revolution games instead of making new games for NES and SNES systems.
Bakuhatsu - 01.20.06 2:32 am
If they’re charging for the blank card, and the purchase of the games to your revolution, I’m not sure why that would promote piracy. They would definitley have control over the use of the card with the revolution, and the payment system would work through the console. You can’t plug your ds into your pc either… most of us.
You can download roms to your pc right now too… so hey, why do I want to give nintendo my money? Because they’re smart enough to package it right - portability, the feel of an actual controller, hopefully updated graphics. added value. A cart for loading games onto would just be a way to take your purchased content with you. It would definitely have software on it to manage and control the downloads.
With systems being registered to your mynintendo account, it would even be possible to lock people from downloading their friends games. (mynintendo keeps track of the ds and cart combination already)
designerwhite - 01.20.06 3:08 am
I thought of the idea of retro development when I heard about the Revolution.
And NES, SNES, and N64? Where am I gonna get my classic GB/GBC goodness?
Rynen10K - 01.20.06 10:26 am
Hey, you stole my idea!!!
http://www.4colorrebellion.com/archives/2005/12/29/next-gen- system-comparison-pic/
You got that portable virtual console from what I wrote in the feedback!!! ;(
Chris - 01.20.06 11:02 am
Chris: I don’t expect that it’s a completely original idea… its just an evolution of GBA/GCN connectivity. But no, I didn’t read your comments before I wrote that. Looks like great minds think alike!
Benny - 01.20.06 1:49 pm
Suh-weet!!
Krono6 - 01.20.06 2:04 pm
I’m sure I’ve mentoined this a few times now, but I’m really hoping that Nintendo releases some previous unreleased stuff over this system. Perhaps even some of the fan translations of NES and SNES games? I think it would work out fantastically.
Joseph - 01.20.06 2:24 pm
XBOX Live Arcade seems to a big waste of money… pay 400 plus for a console to play a bunch of freeware games? Come on… bejeweled is most likely the worse puzzle game ever… The nintendo arcade is definetely more my speed… plus you know the system will actually have some good games!
60Hz - 01.20.06 3:52 pm
I wonder if the Virtual Consoles emulators are up to par with the quality that we’ve seen on the PC, or ideally, better.
I also wonder how limited is the selection going to be for the VirtuCon since we’ve been spoiled with the availability of any/all titles via the net.
I really hope that the VirtuCon will be a true replacement of emulators on PC because despite its niceties, its a pain having to boot a PC just to play a game versus flicking the power switch on a NES/SNES/N64 and you’re going.
dj - 01.21.06 6:36 am
Hmmm.
I want to be in a Revo focus group SO BAD! I’d really give them a piece of my mind, and hopefully they’ll get some of my ideas.
BJ
BJ - 01.21.06 11:56 pm
The whole Virtual Console idea is really taking shape at this point. Enhanced graphics, new levels and content, possible portability… The possibilities are mind-boggling. Would I like to play a version of Super Mario Brothers with enhanced graphics and new levels? Heck yes. Would just about every other gamer out there want the same? Heck yes as well. This also really opens a door for indie games. Developers could use NES technology to make games reminiscent of that era, complete with bleeps ‘n bloops sound, and pixelated graphics. The same could be done for SNES and N64 era games, or even something in between. Nintendo is really opening doors here.
Orayn - 01.23.06 9:23 am