by N Rumas - 08.29.05

Recently, I’ve been doing some advertising consulting work for Samsung here in Seoul. At a meeting the other day, a team manager proudly showed me a catchphrase he’d come up with to appear in US advertisements for a new digital media player. The phrase—‘Play the Music, Play the Picture’—just didn’t quite work, so it’s a good thing he had the modesty to ask my opinion. As a result, we solved the problem in no time.
On the long ride back home, I reflected on the awful US commercial for Nintendogs, and in light of what I’d just been through at Samsung, I couldn’t help but wonder one thing: Whose opinion, if anyone’s, did NOA get before they decided to go with that ridiculous advertisement for what is potentially one of the most important game launches of all time?
The harsh reality is that bad advertising and NOA go together like bread and butter. I vividly remember being shocked by an absolutely terrible commercial for Super Mario 64 at the N64 launch nearly ten years ago. I was only fifteen at the time, and didn’t give a care one way or the other about marketing, but frankly, I felt insulted. Like so many other loyal fans my age, I had waited for years, saved hundreds of dollars from mowing lawns, and collected a massive stack of magazines in anticipation of Mario’s 3D debut, only to be greeted by a commercial with some annoying Screech wannabe jumping around the screen in place of Mario. To make things worse, as soon as I saw that it was a Nintendo 64 commercial, I called my cynical older brother in to check it out and show him why I was so excited. Result: “Dude, you’re so gay, man!” He was one of the many eighteen year olds raised on NES classics that had been increasingly turned off by the company’s image since the 16-bit era. It simply wasn’t ‘cool’ to play Nintendo anymore, something to be blamed largely on advertising.
Fortunately, in the last two years or so, NOA’s advertising has seen a very significant turnaround. The work that’s come from the Leo Burnett relationship has for the most part been stylish, cool, and even funny. Personally, I loved the ‘Who Are You?’ campaign, the commercial for Mario Kart: Double Dash and the early DS Pictochat spots, among others. Still, even though things may have gotten better overall, almost always present is an awkward feeling that something just isn’t coming naturally. By and large, the work is good, but with some subtle tweaking it could be far better.
Remember the Pikmin 2 commercial with the midget Pikmin running around the city? It was fantastic in a wacky sort of way, but for me it fell apart at the end, when the annoying, ‘edgy’ leader (who’s supposed to represent the Nintendo fan) insultingly scolds the creatures. The problem was that the sarcastic, biting attitude NOA was trying to push had nothing to do with the game in any way, and this was not an isolated incident. It’s almost as if they’re afraid of showing the public what their products truly are, instead disguising them in a way some focus group said would be seen as cool. The same goes for the replacement of awesome Japanese box art with dumbed-down rubbish, the most recent victim being Kirby: Canvas Curse. In a mild case, this kind of activity subtly hints at a lack of confidence, but in a severe case like the Nintendogs commercial, it ends up being insulting to fans.
The DS commercials and ads are, for the most part, quite cool. Still, I have to question the effectiveness of the manner in which certain things are being portrayed. What does a sexy/weird (I’m with Matt on this one) woman’s voice have to do with the DS? Is her saying ‘control Kirby with your finger’ going to affect sales positively? Was the pseudo-suggestive theme of the DS teaser spots good in the long run, or did it just disappoint early buyers looking for a more adult experience? As cool as the Wi-fi Connection theater spot is, is anyone who’s not a Nintendo fan going to really be affected by it? I had a fairly positive attitude on most of these issues before the Nintendogs commercial. After seeing it, however, I cannot help but come to the conclusion that there really is something significantly wrong with the mindset of the folks behind all of this.
One could place the blame for the commercial on Leo Burnett, but I don’t. Leo Burnett is nothing but an agency employed by Nintendo to carry out its wishes, and those given the task of developing the advertisements likely aren’t even gamers. Even if the commercial was the agency’s idea, the fault would lie with NOA for approving it. Fortunately, the great buzz that the title is creating looks to be enough to overshadow bad advertising, but without doubt a sizeable crowd has been alienated. Again.
By way of contrast, take a look at Nintendo’s Japanese advertising. It makes no visible attempt to put on airs. It may not be the trendiest thing around, but it’s frank, charming and well representative of the content that’s being pushed. More than anything else, it lets the products speak for themselves.
I like to think of it like this: There are two kids at school, and they’re both obsessed with collecting bugs. One is likable, down to earth, and open about his interest, but the other is afraid of what everyone else will think if they know what he’s really like, so he goes to great lengths to make himself appear a cool, edgy, hip bug dude. He even says ‘Playa’. Which of these two is going to get more respect?
On the bright side, Nintendo’s annual report, which was posted here earlier this week, features fantastic graphic design that really feels like Nintendo (see: Rev page). For someone sick of the image that NOA is constantly pushing on the American public, it’s a breath of fresh air and a ray of hope. Obviously, there are people within the company (assuming that it was done in-house by NOA) who know what they’re doing, and know what direction Nintendo’s public image should go in. It is the opinions of such individuals that should count, but I’d say there’s very little chance that they have any significant say whatsoever.
NOA spent millions on the ‘Who Are You?’ campaign, but to what effect? If the commercial for Nintendogs is any indication, the company still doesn’t know who we are. We are a diverse group of intelligent people who play Nintendo because it gives us more than the competition does. We think Nintendo’s cool for what it is, not what it isn’t. In retrospect, maybe the campaign should have focused inward and been given a name change—‘Who Are We?’











Good points. Nintendo has made strides in bringing more mature content to its current console to alleviate the “for kids only” stigma (ranging from the inventive Eternal Darkness to the stunning RE4), but without congruent advertising, what does it get you? Instead of dumming down commercials for the lowest common denominator, they need to let the games speak for themselves. The initial DS ads seemed more promising, but Nintendogs just makes me shake my head and ask “Why?” The Mario Baseball commercial isn’t a whole lot better either, though it at least got a chuckle out of me.
Here’s hoping that Mario Kart DS ad script is executed as best as possible…
Greg - 08.29.05 12:56 pm
WORD
Xpn$v - 08.29.05 12:58 pm
Great read, but where can I see the Nintendogs commercial?
Grtz,
MMaRsu
MMaRsu - 08.29.05 1:58 pm
Got a link to the Nintendogs ad?
octorok - 08.29.05 2:00 pm
Sorry, forgot to post the link in there. Its in there now.
GameTrailers Page
Nick - 08.29.05 2:14 pm
Ey come on Nick that playa playa commercial is pretty cool imho
. Why do you think it’s awful?
MMaRsu - 08.29.05 2:23 pm
I thought the wifi commerical was pretty intelligent. It mentioned one of newton’s laws.
Mac - 08.29.05 2:43 pm
All the link shows for me is a Counter Strike advert. weird.
zooba - 08.29.05 2:54 pm
Agreed. The first commercial made me scratch my head. The second one (Girl giving the “breaking up” talk with her stuffed animals) was somewhat inventive. The fact that it featured a girl playing a videogame is quite rare.
CuriousSkeptic - 08.29.05 3:47 pm
I can remember that exact same feeling (”it ends up being insulting to fans”) and additionally being embarrassed for my love to Nintendo games after watching a Nintendo commercial here in Germany. I can unfortunately not remember which game it was. But I do remember that the commercial for Metroid Prime was really cool here in Germany.
Sagan - 08.29.05 3:53 pm
A few days ago, I was watching some old commercials for games and systems that were pretty gut-wrenching. Part of it was the zeitgeist of the eighties, and part of it was that those commercials were aimed squarely at kids.
The things that make me cringe about those commercials are the same things that make me cringe about bad commercials now. It as if, in the U.S., we’re afraid to see portray games in a mature sense. Some ads are better than others, of course, but I have yet to really see one that can handle the subject maturely and directly, without resorting to childish posturing or obtuse metaphor.(the DS ads did do this metaphor thing quite well though!)
Those GB Micro/Mario 20th anneversary ads really seem to hit it well though. I haven’t seen a lot of Japanese ads, but I bet they have more of a sense of humor about them.
tanukisan - 08.29.05 4:24 pm
My first game television ad was Wario Land, when I saw it I remember I liked it a lot (a huge wario face talking about the game & stuff).
I remember I liked the Mario Party 4 (I think) advertisement where you had these 4-5 guys disguised as Mario and the rest doing all sorts of stupid things.
Fer - 08.29.05 4:41 pm
Well said. It’s disapointing to think about Nintendo’s advertising but at the same frustrating. If I take a vast look at GOOD games and GOOD commercials that follow, I rarely find Nintendo of America responsible. Commercials like Halo, Perfect Dark, Grand Theft Auto, Twisted Metal, Socom are all great examples of commercials that you would honestly believe show the games content and market.
And then you have commercials like Super Mario 64, Super Mario Sunshine and Nintendogs, which are all very important titles. Did they do a good job with the advertisement? No. Did they still sell well? Yes, because they are good games. It’s no doubt that their success could have been much better coupled with top notch advertisement. Nintendo has done it before, why not repeat the sucess (Super Mario Brothers 3, Zelda: Wind Waker [I remember liking this one a bit], Metroid Prime, Super Smash Brothers [this could be debated]).
Anyway, good article.
VideoGamerJ - 08.29.05 4:57 pm
I’m sorry, but no other advertisement Nintendo has made will ever beat the “So Happy Together” advertisement for Super Smash Bros. Great ad.
Saint - 08.29.05 5:04 pm
Have you seen the commercial for the Girl’s version of Nintendogs? I’m actually thinking that this one is even worse than the one for boys. Ugh.
Jesse - 08.29.05 6:07 pm
How important is it Nick? Can you demonstrate in real figures the impact this advertisment has had on the sale of Nintendogs? Although this another fantastic article, I can’t help but feel it is premised on the assumption that these ads are unattractive to all, when some Nintendo fans actually enjoyed them. As you indeed mentioned, we are a varied group.
I think quite the opposite, I think it is the audience that are having a hard time adjusting or even accepting NOA for who they are. Arguably, nothing Nintendo will be good enough - why does Nintendo have to have ‘mature’ advertisement campaigns? Why or even how will it positively affects sales of a handheld that has been written off by many as ‘kiddie’ anyway? I don’t think marketing is going to change a person’s deep seated and often erroenous assumption.
My question is - who is really having the identitiy crisis?
Eddie - 08.29.05 7:25 pm
The boyz version of Nintendogs was something I mean hes not a player.
nin10d0FR3ak - 08.29.05 8:50 pm
Eddie:
My point is that NOA often trys to disguise its own games to try and make them seem ‘cooler’ and ‘edgier’ than they really are. NOA, not the fans, are having the identity crisis. While I can’t demonstrate exact figures to back it up, I can tell you that people can feel when advertising is awkward, and there’s a very good chance that sales will be affected. More than anything else, the article was a reaction to the first Nintendogs TV spot, which, in my opinion, proves that something is really wrong.
You say it’s the audience who’s having a hard time accepting NOA for who they are, but I completely disagree. We love the Nintendo that we FEEL through its games–the problem is that the image that NOA is projecting often contrasts that feeling. I played Nintendogs a few weeks ago at a store here in Seoul–it was a charming experience. The commercial that I saw a couple weeks later made me say ‘What?? That has nothing to do with the game I played!’ The awful thing is that such advertising actually makes Phil Harrison’s comments from last week appear to have a basis, which they don’t. Bad move.
Also, I was in no way trying to say that NOA needs ‘mature’ advertising campaigns.
Nichlas Rumas - 08.29.05 9:00 pm
The real purpose of an advertisement isn’t necessarily to push a product — it’s to stick in consumers’ minds so they have a tickling of an idea about what the product is. If their curiosity is piqued, they’ll find out more. Then the products speak for themselves. Ads are punchy sales pitches and not really a lot more. Sure, good ads do their job a lot better, but there really isn’t such a thing as ‘bad advertisement’ in that sense. In the end, Nintendo’s products have won everyone over. Would you rather have a good commercial for a shoddy product or vice versa?
John B - 08.29.05 9:20 pm
Thanks for the response Nick.
I still find it hard to accept that a few campy advertisements demonstrates an insecurity on the part of NOA.
How difficult is it to explain the experience of Nintendogs to someone who has not played it? How much more difficult is it to market a gameplay experience in thirty seconds? I would have to agree with John B, the purpose, at least behind this set of TV ads is to incite curiosity.
It has been shown in an article by Next Generation that less and less gamers are actually watching television. I would argue that more people are likely to do a search online for product information than rely solely on television spots. There is no mention in your article discussing the official Nintendogs website, which is arguably a rather befitting way to understand and explore the product in an interactive manner (I do respectfully understand that your article was really about TV advertising). I do see your point, but I argue that the TV spots are only one approach in a multi-tiered marketing campaign and hesitate to accept that these advertisements are representative of Nintendo as a software company.
Eddie - 08.29.05 9:51 pm
i made that nintnedogs commercial
NOA_ANDY... - 08.29.05 10:00 pm
The girl’s version of Nintendogs isnt that bad.
VideoGamerJ - 08.29.05 10:19 pm
I agree with you that Nintendo’s advertising needs some work. The DS stuff is an improvement on earlier GameCube ads… but youre right… something is “off”.
Take the print ads, they all have the same theme… making a hand into something from the game (an egg for YT&G, an airplane for Advance Wars) but they are kinda…well… SPOOKY. Maybe thats the vibe they are going for, but I’m not sure its the way to market correctly… especially vs. the PSP.
There are some shining stars though… the Kirby/finger ad was quirky in a good way. As was the MArio Baseball ad I recently saw. I also like the incorporation of the dual screens into ever ad. The two blue screens turning into the 0’s in the logo is bordering on iconic… which is good.
The movie ads have been top notch as well. Remember the Wind Waker ads? Amazing. The new WiFi network ones are subtle and interesting as well.
Benny - 08.29.05 10:54 pm
True, a TV ad needs to incite curiosity, but that alone does not make it good. Sure, I’m talking to an extent about ‘a few campy advertisements’, but also about a common awkward thread that’s existed for a long time, which, if eliminated, would result in a better public image.
Inciting curiosity is great, but ads need to motivate the consumer in a positive way.
Nichlas Rumas - 08.29.05 11:37 pm
Inciting curiosity IS a positive motivator. Sure, I’ve seen my fair share of Nintendo ads that weren’t mind blowing. But they’ve done just as well (better in many respects) than any other advertiser. When’s the last time a Coca Cola commercial inspired you to rush out and buy Coke? But when was the last time one of their hokey jingles were trapped in your head? Coca Cola is out there, you can’t ignore them, and they’re just re-planting subconscious seeds with more advertisements. As long as an ad doesn’t provoke feelings of nausea, it’s done its job.
John B - 08.29.05 11:54 pm
I think the Nintendogs commercials were meant to be a little tongue in cheek kind of Napoleon Dynamite thing. First there’s the pastel-ish slightly desaturated color tone, how deliberately awkward the boy says all of his slang, the picture of the boy that the girl says is so cute (complete with Pedro pubescent mustache). I think it’s almost like a farce of older childrens commercials. They’re not bad ads per se, they just don’t focus enough on the task of raising puppies or how the DS stylus lets you interact with them. A lot of people like dogs and a lot of people think they’re cute. Even MasterCard has an ad capitalizing on the cuteness of puppies right now.
What might have been better is a room full of real puppies with a gigantic stylus that comes in from above the screen and pets all of them. Then maybe some shots of the stylus coaxing the puppy through his competitions. A kind of quirky but sweet representation of the gameplay. I think asserting the stylus as an inert character of types will better sell the idea that the DS offers interactivity through its touch screen. They could start doing this without really changing their current ad campaign. That’s really the element that these “god is moving things around” commercials are missing, which is the element of control. That you physically make the choices with your stylus. They tried to represent it with their Advance Wars commercial, but put the perspective of the player on two cranky old men.
I still think the best game commercial is that old japanese commercial for Earthbound where the child actors use their psychic powers to blow up one of the robots (I can’t remember their real EB names).
pr0fessional - 08.30.05 12:05 am
I agree with this article. The games are great but generally speaking, the commercials don’t do anything to prove that or make you think so. Half the time, they just make you cringe.
I liked the idea someone had of people walking their Nintendo DSes around, petting them, etc. That would’ve been a funnier/better idea for a commercial.
And Professional, the Nintendogs ad with the annoying boy who talks to his TV is not only bad “per se”, it’s quite possibly the worst thing I’ve ever seen. How would anyone EVER identify with this annoying kid? He’s a little jerk. Trying to talk like a gangster, yelling at his mom for no reason, talking to his TV like a complete freak. I wanted to punch him.
Pikachelsea - 08.30.05 1:33 am
yep. per se. It’s latin. Don’t quote me like I’m the moron.
http://www.randomhouse.com/wotd/index.pperl?date=19970619
I don’t think anyone’s supposed to identify with the kid. I think they started off with the intention of it deliberately sounding funny, but that it was probably edited down due to sarcasm. I doubt that the slang the kid is using escaped everyone at Nintendo or the marketing group. Someone pitched this commercial to a bunch of people who said yes.
pr0fessional - 08.30.05 1:39 am
John B–True, there is a lot of good to be found in Nintedo’s advertising, but I say it has potential to be so much better. You can say that an ad has done its job as long as it simply incites curiosity, but isn’t that like saying food is good as long as it satisfies hunger and doesn’t taste terrible?
You’re right, Pikachelsea–Nintendo games are generally fantastic products that provide us with countless hours of pure fun, and if the commercials were the spiritual equivalent of the products themselves, they’d be incredible.
N Rumas - 08.30.05 1:50 am