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Sigma Star Saga Developer Diary

Sigma Star Saga is one of my most anticipated GBA games of the year. Blending genres of RPG and horizontal shooter, the game looks very cool. And its not that far off, as its scheduled for a July release. Ign has put up part two of the SSS developer diary.

One of the interesting features he talks about is how the flying missions are triggered. Instead of being set of as their own levels, they are actually the fighting aspect of the game. When a random battle occurs in the overworld you are warped into your ship to fight it out in the shooter levels. I dont know about you, but if executed well, I think this could be awesome.

Sigma Star Saga Developer Diary – Part 2

Nick - June 3rd, 2005 - Reddit Facebook Twitter

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Sorry, but your princess is in another castle.

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